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  1. #31
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    As opposed to an unbalanced, 9 button system that people still can't get right? Sure. Maybe this time they'll figure out how good it was. As for participation, it's effectively impossible to get rid of XP in PvP, so that'll keep people drawn to it. Melees will certainly enjoy it, perhaps tanks too. Possibly even healers, with their full kits and proper balancing. . .

    . . .I'm sorry, where was the downside you were trying to hint at?
    (0)

  2. #32
    Player
    Fannah's Avatar
    Join Date
    Aug 2015
    Posts
    514
    Character
    Fannah Loydera
    World
    Moogle
    Main Class
    Goldsmith Lv 60
    I remember myself to be highly disappointed by playing fighting games online when I realized everyone was doing the same combos according to the character, because getting all made combo videos on internet became something usual. But I accepted it (to better counter them as "they are all the same anyway" which worked for the major part of low ranked).

    And the thing is no one did combo videos of how to duel in FFXIV (I found none, only videos on dummies for PvE).

    I might do it, I'm pretty sure of what I do on Machinist/Bard/Dragoon/Monk (and I even created the optimized combo for Bard with macros, ending with only 4 button to use (the 4rth being for using Pitch Perfect at the right moment) Maybe that would help some if we give them what to do with some other tips beside. I know a bit about Ninja and Samurai too (but I don't feel like doing a whole Ninja/Samurai tips part other than their basic 19k-20k combo -> what is needed to kill a dps using safeguard+recuperate in duel).

    The only thing is that I don't feel comfortable with editing videos, and also telling everyone how to do x) but well why not after all. But the game is not deep enough to get some very special tricks hard to master after giving them all (except knowing how to play with movement delay I guess).
    (0)
    Last edited by Fannah; 12-26-2017 at 01:06 AM.

  3. #33
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    I wouldn't call it much of a burst, but doing a little practice one day, I found the most potent MCH "burst" for PvP.

    It's horribly impractical though, and would require someone standing still for all 5 ticks of Flamethrower, which no one would. . . nvm, I've seen that happen, actually.
    (0)

  4. #34
    Player
    Sunako's Avatar
    Join Date
    Nov 2013
    Posts
    1,439
    Character
    Sunako Kirishiki
    World
    Phoenix
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by ThirdChild_ZKI View Post
    I wouldn't call it much of a burst, but doing a little practice one day, I found the most potent MCH "burst" for PvP.

    It's horribly impractical though, and would require someone standing still for all 5 ticks of Flamethrower, which no one would. . . nvm, I've seen that happen, actually.
    I have seen some ppl use holmgang same time than flamethrower, it is pretty deadly.
    (0)

  5. #35
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    Lol, Stun Gun and Flamethrower are my usual answers to that WAR that tries to be a hero and Holmgang me :P
    (0)

  6. #36
    Player
    Fannah's Avatar
    Join Date
    Aug 2015
    Posts
    514
    Character
    Fannah Loydera
    World
    Moogle
    Main Class
    Goldsmith Lv 60
    Even before Flamethrower, MCH had (and still has) the best burst of all. It's the only ones that can kill someone in technically 7sec.
    3 bullets already ready + Gauss Cannon on :
    Wildfire
    Stun Gun
    GCD
    Between the eyes
    GCD
    Knockback
    GCD
    Quick Reload
    GCD
    Quick Reload
    GCD
    (repeat Quick reload until no TP left)
    Wildfire dmg usually means death vs DPS classes, and if not, just running with some basic attacks will do.

    Wildfire lasts 7sec, so it's easy to know it was only 7sec needed No other class can kill someone in less than 7sec, so MCH combo burst is the highest.
    But if it's about a instant burst, I guess Monks are the best with maybe Ninjas (especially that Ninjas have CC to make it way more uncounterable).

    MCH is by far one of the best class to capture enemy bases in Frontlines (best 1v1 combo to kill quickly + CC to run away + is range so can hit people running to them on mount to slow them enough + can knockback and kill once on the cliff). Only healers and DRK are a problem but mainly are with teams and not base guardians. PLD and WAR are longer to kill and they can also tank until allies come. But if they remains alone, no way they can win to a MCH kiting them (I don't count duels with melee DPS having their LB to use, of course, and thx we still have knockback to counter it if we still have it).

    I mainly use Flamethrower for when I hit crystals and don't want to use anything like bullets and TP, and of course during Holmgang too or Paladin's invincibility (I never tried that last one as it never happened to me to need it, but I believe it to work well in this situation.

    Btw, the whole Flamethrower move inflicts 10k dmg (DoT + normal hits of it). Just need to use it on a dummy (the pvp ones have 10k HP) and it exactly destroy them with one Flamethrower -> so 10k in 5sec for no ressources in AoE.
    (0)
    Last edited by Fannah; 12-26-2017 at 06:24 AM.

  7. #37
    Player
    Wintersandman's Avatar
    Join Date
    May 2014
    Posts
    1,190
    Character
    Winter Sandman
    World
    Hyperion
    Main Class
    Paladin Lv 70
    Quote Originally Posted by RiyahArp View Post
    cool, then lets go back to a system no one wanted to learn then. That's a great idea.
    Um.... we have 9 buttons and people don't want to learn. PvE people do PvP for tomes and mounts. PvP people do it for the challenge. All you have to do is show up and hope your team wins to get the reward. I play PvP for the challenge on how good i am against my peers but due to the limited abilities, some match-ups are just completely imbalanced. I could take down any class as a ninja in 3.x. But 1v1 any ranged class and I am dead.
    (0)

  8. #38
    Player RiyahArp's Avatar
    Join Date
    Oct 2017
    Posts
    1,471
    Character
    Riyah Arpeggio
    World
    Exodus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by ThirdChild_ZKI View Post
    As for participation, it's effectively impossible to get rid of XP in PvP, so that'll keep people drawn to it.
    EXP doesn't even matter, most serious players have capped their mains, or even all their jobs by now. All exp did was let people try other jobs instead of sticking to their capped ones. And pvp exp is a joke, you're literally better not doing it and waiting for a dungeon to pop than do two 20 min matches even at winning exp levels; you get the same exp or so just by doing your hunts for the day. The only reason it mattered was because it was unnerfed at launch and dps queues were that bad. It's arguably not even worth doing for tomes now that RW doesn't get the once a day tome bonus.

    As for it not working, lol, HW pvp didn't work any better. You keep saying stuff, but its just pure nostalgia; Feast was just as underplayed then, Shatter and Seize died just as hard when people didn't do them for relic or tomes, and everyone complained as much then as now.
    (0)
    Last edited by RiyahArp; 12-27-2017 at 02:56 AM.

  9. #39
    Player
    Wintersandman's Avatar
    Join Date
    May 2014
    Posts
    1,190
    Character
    Winter Sandman
    World
    Hyperion
    Main Class
    Paladin Lv 70
    Quote Originally Posted by RiyahArp View Post
    EXP doesn't even matter, most serious players have capped their mains, or even all their jobs by now. All exp did was let people try other jobs instead of sticking to their capped ones. And pvp exp is a joke, you're literally better not doing it and waiting for a dungeon to pop than do two 20 min matches even at winning exp levels; you get the same exp or so just by doing your hunts for the day. The only reason it mattered was because it was unnerfed at launch and dps queues were that bad. It's arguably not even worth doing for tomes now that RW doesn't get the once a day tome bonus.
    Enjoyment... Its not about efficiency but about enjoyment. All of 3.5 I capped my tomes through PvP and didn't bother to step foot in a dungeon besides the first time I was there. I farmed light in PvP even though it wasn't the most efficient route. Most serious PvP people will do it because they enjoy it.
    (1)

  10. #40
    Player
    saucyshortcake's Avatar
    Join Date
    Sep 2013
    Posts
    100
    Character
    Kenzeil Zolas
    World
    Behemoth
    Main Class
    Conjurer Lv 30
    I just do PvP to level jobs I never touched. EXP is a strong pull factor. I don't particularly think this game's PvP is good, but I'd still rather do it than a dungeon. So you can't discount it completely.
    (0)

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