I recently had a post made in the Besaid forum warning my fellow members about a particular player who is downright out-of-his-mind rude, selfish, and offensive.
I see no reason why our server forums should not allow us to discuss reputations earned in-game. Failure to take accountability for these actions as a person is what allows that personality to thrive. Anonymity be damned, you are responsible for your words and actions.
Being spammed and attacked in-game is not the only thing that we should be able to demand recourse for.
I can see how SE would see this as counter-intuitive towards creating a large subscription base, and impact sales. On the same token, I can see how the lack of moderation of these forums and involvement of GMs in-game have filled peoples heads with the idea that they can say and do whatever they please.
Online experiences may differ from the ESRB rating indeed.
A player being told to kill themselves, or called racial slurs, being discriminated against and attacked because of heritage or homeland, or anything affiliated with this is considered criminal in many, many places. The internet is no exception. Why here?
Preventing flame wars is fine. Edit posts, warn/ban users, or lock topics. Delete them? Why?
I see this as one major reason not to invest my time or money in a product, and it's hardly a heavy workload.
I posted the aforementioned thread at approx. 2 A.M. EST and it got so many replies it was on the Hot Topics section. The general consensus was that people agree about this individual, and have had similar experiences. Why should 20 people have to dislike and or /blacklist a member of our community just to escape a trouble makers antics, when dealing with this problem should be SE's job. Yes, I reported it. Yes, I /blisted him. Yes, I posted evidence of it. Now it's gone.
Like this if you agree.