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  1. #1
    Player Biggs's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    982
    Character
    Behemoth King
    World
    Sargatanas
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Andrien View Post
    (IMO) The combat and pace of battles is fine for regular monsters, otherwise EXP chain system will be null. Strategy and difficult battles is good for bosses, high lvl monsters, and NM. Do you want strategy for grinding on regular exp mobs @_@??? I don't agree
    Well, considering that it is the one activity that we will spend a very large portion of our time doing repiticiously, yes. I want to have to think about what I am doing instead of just spamming 3 moves for 4 hours in a grind party. I should be just as engaged in what I am doing 2 hours into the party as I was when it first started. The reason good rpg's and MMo's that are grind heavy are successful is often because the creators found a way to make the thing you do most in the game interesting and fun whether its the first time your engaging in it, or the 1000th. This just isn't there for me yet. You don't need something to be SUPER hard in order to make it fun. Thats not what I am asking, and I don't think thats what the OP was asking for. I think what many of us are looking for is a slightly higher level of complexity and entertainment. I could be wrong, but thats certainly what I am looking for.
    (2)
    Last edited by Biggs; 01-17-2012 at 11:03 AM.