The raids should give nice exp so people may choose to bring their exp parties there. Raids should also have several quests linked to them that can't be completed in just one run.
The raids should give nice exp so people may choose to bring their exp parties there. Raids should also have several quests linked to them that can't be completed in just one run.



Considering they were first offered as part of GC quests, this makes a lot of sense, even for like 200 seals per batraal win.



Weekly quests would be a good thing, I dont' think you should beable to spam them.
Something like 2000-4000 seals for Darkhold each week. (Rank dependent perhaps)
I would agree with this more so though.
Last edited by Jinko; 01-17-2012 at 04:50 AM.
[QUOTE=Jinko;519436]Weekly quests would be a good thing, I dont' think you should beable to spam them.
Something like 2000-4000 seals for Darkhold each week. (Rank dependent perhaps)
QUOTE]
Really like that idea. This shoudl be put in patch 1.20b!... I wish maybe 1.21!
i agree with the op. that would give reasons to do those dungeons again.



I would like this just because it would give more party options for getting company seals that don't require everyone to be in the same company (I wouldn't mind there being a same-company bonus though). Maybe they could add quests where going to certain spots or fulfilling certain conditions could spawn new NMs with new drops or simply ones that fulfill the quest.
Hell, replace the dark matter dud prize from chests with a small amount of company seals, too. If you haven't pledged completely to a company, they could just give you seals for a random company you've signed up with.
Last edited by Estellios; 01-17-2012 at 05:40 AM.


This would be a briliant idea, it would make the dungeons long time content and no matter what gets changed (except other ways to get seals faster) people will be going there alot.
I would also support a system that if the whole party is in the same company you get say +25% seals.
If they want to extend it they could add alternate mob placements for the seal quest so its not just the same, perhaps even make it so people will want to kill mobs and the bosses rather than run through and kill the bosses only.

This thread has my vote. (For whatever it's worth.)
Im'a bump this mainly casue seems that many of you think this is a great idea.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote




