As a tank player I have noticed this trend as well. I believe it came about as a result of the big pulls that have become standardized in the SB dungeons and how hard those mobs hit compared to older content. A regen can help the healer keep from feeling so far behind once the pull is stabilized.
That being said, I dont see that a pre-pull regen is ever necessary in dungeon content. Maybe in a raid to fit some dps in a party buff window or something, but single target emnity is much easier to manage. As a ps4 player its a pain in the butt to click off, so if you insist on doing it please accept that you then get to help wrangle together the pull.

Reply With Quote









