I always MEdica II + Regen, I stick really close to my tank as well, never had problems tbh, just git gud

I always MEdica II + Regen, I stick really close to my tank as well, never had problems tbh, just git gud

on a boss: sure, go nuts
on trash pulls: NEVER! always wait for the tank to hit every mob at least once with his aggro skills!
also, never medica2 before a pull on bosses, unless the boss will do group dmg within the first ~20 seconds, which is quite rare



Healers that do this are nothing but plain annoying (and bad). There is quite literally no reason to do this in normal dungeons or 24-man content. I can maybe see what Sebazy was saying about doing it to optimize DPS in your own savage raid group, but then you would have discussed that with your tanks first vs. doing it to random DF tanks.
I know I'll never stop people from doing this, but every time I see a healer doing it in normal Omega or Rabanastre, I roll my eyes and immediately think you're a bad healer (and about 90% of the time, I'm right and they are bad).
Do:
Regen when all mobs of the pull are on the tank.
I always wait till the Tank aoes and the mob names change colors because i'm that lazy and i don't do regen to early to make stuff run off
If you happen to have regen on the tank when adds spawn, like they do in Kugane Castle, just plant yourself near the tank or in the MIDDLE of where the adds spawn. Less work for the tank.
Same goes for bosses, i wait till the tanks start running towards them and are about to attack, then i cast regen on them, like the exact same time as their attack hits, at leat i'll try
Divine bension/Tetra/Bene whenever all the mobs of the current pull cycle are on the tank and the tank has too much damage in between for some reason.
Don't:
Regen while the tank is still running around. Expecting every tank to aggro EVERYTHING while they're still on the way to their destination doesn't always happen and it doesn't need to.
Regen at the end of the pull. Nobody expects you to be a master in managing every regen every time because it happens that some groups just clear trash waaay faster than others.
I did get pre pull regen punched out of my system because i got told that thats where i get all the hate at the beginning from(noob me didn't know back then, the times)
If you tank yourself its pretty annoying if somebody insists of having regens on you all the time. I click it off if i have it at a bad time but a lot of others don't because always thinking of doing it isn't easy.
And most healer run away from the tank instead of literally bodyslamming them to help them not to have a konga line of mobs behind them.




Dungeons have bosses, as does 24 man content. On these, a pre pull regen (Not medica II tho!) is 100% indisputably 'optimal' and shouldn't cause any problems. Of course it's down to an individual player to make the choice to optimise to that sort of level. As you say, that's a subject that's been done to death and I've got no interest in going there either.
Rather than just flatly stating that pre regens are bad the end, I guess a good TLDR would be:
Avoid precasting on trash, but precasting for bosses is generally fine and can be a respectable dps gain?
I'm not trying to bait a DPS argument here. If you branded your approach as 'safe' or 'cautious', I'd have absolutely no objection to it, but I disagree that your approach is 'optimal', sorry =/
However, I think it's a shame when I see stuff like the following banded around:
This is just flat out wrong and utterly narrow minded as far as normal Omega or Rabanasty goes (Rabanastre trash is in some ways an exception and in some ways it actually isn't, Also assuming you're not referring to precasting media II before the pull, in which case I retract my statement and will gladly roll my eyes in agreement with you <3 ). *edit* Clarified on the next page! Apologies if I come across aggressively whilst making my point <3
WHM is a job that is most definitely at it's best when you play dynamically whilst adapting to the situation at hand, we don't have great group buffs or such like the alternatives, but what we do have are some fantastically potent GCDs and a solid toolkit that really lets us get the best out of them. Precasting regen is potentially one example of this and it's something that shouldn't automatically be disregarded. Keeping an open mind and not being afraid to push the boundaries a little when the situation allows will make one a better player IMHO.
This is a very good point that I probably should have mentioned as well. It's one thing to walk the line with agro and take a few hits as penance, but it's entirely something else to start turning or moving mobs because you can't manage your enmity or positioning correctly.
I'll happily go gung ho on the second Skalla trash pull because I can hug the tank like a limpet with no worries (And I've had runs where I've been tanking half the pull alongside the tank up until the moment they die), whereas on the last Skalla trash pull with the aoeing Doll, I'm much much more cautious.
Last edited by Sebazy; 12-24-2017 at 08:42 AM.
~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~
The small benefits of pre-pull Regen on trash pulls are just not worth the potential hassle. You can't count on DF tanks to manage huge pulls in a way that makes pre-pull Regen safe and viable. Even if you toe your tanks it tends to interrupt the flow of the pull.
If the tank drops during pull, I just SC+CureII or Tetra. I usually use SC CureII because a) gives a lily to use on DB and b) I'd rather use my oGCDs while dpsing.
On bosses I pre-pull Regen unless I noticed the tank having a tendency to body pull.
Play in a way that is most beneficial and safe for everyone.


As a tank, it can be slightly annoying, more or less depending on the situation itself. It doesn't annoy me enough to say anything in chat, though I certainly yet at my TV when it happens lol. If the healer is going to do that then they better be OK with possibly taking a few hits until I get back to gather them up. So if you don't want to deal with that, then don't regen pre-pull. Otherwise it's all gravy.
I didn't read this entire thread since I imagine it's a ton of the same exact points over and over again. That said, my one bit of advice.
If you pre-gen prepare to get hit a few times. The way attacks interect with the aggro table means if a mob can queue an attack it will on it's primary threat target (so, the healer in this case) and even getting provoked off of said target that attack will still complete. If you stun the attack (Holy/CO) you can avoid it but other than that you're looking at eating some damage.
If you're okay with that and remain calm under pressure you are generally fine, most tanks will pull the mobs off of you, but at lot of regen-happy healers are inexperienced and will freak out when their health isn't capped. If this means running around to try to kite you are making the pull a lot worse for everyone involved.
I think the best answer is during trash just don't pre-gen, it isn't worth the potential headache. If your tank is great it probably won't matter but on the off chance you get a crap PUG tank (so like, kinda often for me at least) you might wind up burning a bunch of resources keeping yourself alive.
I think on bosses it's a totally normal thing and should be encouraged. Precasted Medica II seems excessive to me but you'll get the MP back if you have a few server ticks before the boss is pulled.
My main advice is just calm down and stay near your tank while dodging any AoE targeted on either of you if you insist on pre-genning.



You can do it if you want like a... what? 1% increase to your overall DPS? And thats being generous, and only against bosses.
It may be optimal but I would really only recommend it if playing with a tank you trust. Even then I personally don't do it because I find it rather unnecessary. If you want to slightly increase your own DPS than sure, but I just don't think the increase is really all that noticeable. It'll literally save you 1 CD...
Last edited by VanilleFang; 12-23-2017 at 02:10 PM.

In dungeon mob packs, prepull regen is BAD. If the tank needs to be topped off while mobs are being gathered, it is far safer to simply use a non-HoT heal. On the other hand, for single target pulls (bosses), prepull regen is fine and actually encouraged so you can begin the fight with a free GCD. If a tank loses hate on a SINGLE TARGET on pull from a regen tick, something is cataclysmically wrong.
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