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  1. #1
    Player
    PrismaticDaybreak's Avatar
    Join Date
    Jul 2017
    Posts
    306
    Character
    Prism Daybreak
    World
    Brynhildr
    Main Class
    Red Mage Lv 80
    Where exactly is your dev testimonial about how simple it's supposed to be? Unless You personally designed RDM I wouldn't deign to make that claim. You said no changes beyond tier spells which aren't actual changes. I didn't say it needed a complete overhaul nor did I say it needed to be overly complex. In fact I specifically stated i didn't want that. Most jobs in 4.0 changed the additional mechanics almost all of them received in 3.0 or added them if they didn't already have them. My suggestions were far from asinine whereas your, "Waah I want it to stay overtly simple," argument ended with 'well play a different class lol'. I don't want a discussion with, yes complacent, people like yourself. It's not controlling discussion I literally didn't want to engage with you in any way but now you've gone and messed up the thread with your pointless panic crusade. If any easy to maintain buff like the one I suggested or either of the long cooldowns I suggested are too complex for you I'm extremely skeptical of your critical thinking skills.

    Let me be perfectly clear here, I don't have some dastardly intention to deceive what devs gather as feedback. I don't want to convince everyone that complexity is the only viable option. I literally have 0 to say to the people that want to keep it simple because they're not going to convince me and I'm not going to convince them so why waste the effort on something I don't care about? Plainly the intention was to drum up some interesting ideas about how to add complexity to RDM not fritter away my time with whether or not I should. You're the one controlling discussion. You immediately derailed the topic with the other two in the span of 2 minutes and you could've kept browsing. The onus is on you.
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    Last edited by PrismaticDaybreak; 12-21-2017 at 07:16 AM.