Quote Originally Posted by PrismaticDaybreak View Post
Again, more complex does not necessarily mean playing grand orchestra style piano on your keyboard. I'm not talking about adding a hundred new buttons to press nor a mega mandatory maintenance buff that gimps you for forced inactivity. I'm talking about maybe one or two more variables other than, "do have proc?", or "how big number to stab?". I quit playing SMN over the massive amount of micro management, RDM is a fun change of pace but that pace need not always be a leisurely meander through the tulip garden.
With this in mind, the Impact suggestion I made alone seems sufficient for a variable piece. A priority use depending on what you need at the moment and that you plan ahead for.

Also Flare Rose'.