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  1. #1
    Player
    PrismaticDaybreak's Avatar
    Join Date
    Jul 2017
    Posts
    306
    Character
    Prism Daybreak
    World
    Brynhildr
    Main Class
    Red Mage Lv 80
    Again, more complex does not necessarily mean playing grand orchestra style piano on your keyboard. I'm not talking about adding a hundred new buttons to press nor a mega mandatory maintenance buff that gimps you for forced inactivity. I'm talking about maybe one or two more variables other than, "do have proc?", or "how big number to stab?". I quit playing SMN over the massive amount of micro management, RDM is a fun change of pace but that pace need not always be a leisurely meander through the tulip garden.

    @Llugen I rather like those suggestions tbh, more incentive without anything too superfluous. Sorry for any discord in the past, what a shame we can't have a proper discussion about this.

    @Kabooa I legitimately hadn't thought about consuming mana for support buffs, and I like the idea. I am a little unclear on how the Impact change would work.
    (0)
    Last edited by PrismaticDaybreak; 12-20-2017 at 01:13 AM.

  2. #2
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by PrismaticDaybreak View Post
    Again, more complex does not necessarily mean playing grand orchestra style piano on your keyboard. I'm not talking about adding a hundred new buttons to press nor a mega mandatory maintenance buff that gimps you for forced inactivity. I'm talking about maybe one or two more variables other than, "do have proc?", or "how big number to stab?". I quit playing SMN over the massive amount of micro management, RDM is a fun change of pace but that pace need not always be a leisurely meander through the tulip garden.
    With this in mind, the Impact suggestion I made alone seems sufficient for a variable piece. A priority use depending on what you need at the moment and that you plan ahead for.

    Also Flare Rose'.
    (1)

  3. #3
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by PrismaticDaybreak View Post

    @Kabooa I legitimately hadn't thought about consuming mana for support buffs, and I like the idea. I am a little unclear on how the Impact change would work.
    Did not see this edit.

    Effectively, the Impact suggested in my post way back there has it working like this.

    If Red Mage started a fight with VerAero -> VerThunder, then the spell prior to casting Impact is 'VerThunder'.

    Impact would then generate black mana and provide the Black Mana generation buff.

    If the Red Mage string was Jolt -> VerAero, Melee Combo into VerHoly, then the last spell used is 'VerHoly', and Impact would give its effect based on that.

    The various effects were spitballed, and in the grand scheme of things, a few other knobs and levers would need to be turned and pulled were such a thing to come into play.
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