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  1. #1
    Player
    Rita1989's Avatar
    Join Date
    May 2015
    Posts
    632
    Character
    Nenemi Nemi
    World
    Balmung
    Main Class
    Lancer Lv 40
    They really should consider raising or remove the cap, the game is extremely dead right now with no relic to grind, unlimited tomes tomes might keep people subbed to have something to do.
    (7)

  2. #2
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by Rita1989 View Post
    They really should consider raising or remove the cap, the game is extremely dead right now with no relic to grind, unlimited tomes tomes might keep people subbed to have something to do.
    While I agree that the game is super dead right now with no relics out to grind (outside of the old ones), I doubt raising/removing the tomestone cap would do it. Personally speaking, I’m barely capping the 450 right now. I’m working on Animas and thinking of picking up a Zeta or two because that’s how bored I am right now. :/
    (6)
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
    마지막 밤 기억하길

    Hyomin Park#0055

  3. #3
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Rita1989 View Post
    They really should consider raising or remove the cap, the game is extremely dead right now with no relic to grind, unlimited tomes tomes might keep people subbed to have something to do.
    I barely cap with 450 nowadays unless I get some decent Savage farms or decide to do some PvP. Uncapping tomes won't do a thing to alleviate the fact there just isn't much to do, unfortunately.
    (5)

  4. #4
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Bourne_Endeavor View Post
    I barely cap with 450 nowadays unless I get some decent Savage farms or decide to do some PvP. Uncapping tomes won't do a thing to alleviate the fact there just isn't much to do, unfortunately.
    You can cap in as little as 2 or 3 days. It's not hard to do.
    (1)

  5. #5
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,472
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    Quote Originally Posted by Rita1989 View Post
    They really should consider raising or remove the cap, the game is extremely dead right now with no relic to grind, unlimited tomes tomes might keep people subbed to have something to do.
    All that'll do is cause people to hear up faster and be bored quicker.
    If you can't find something else enjoyable in the game, more tomestones will not fix your issues.
    (4)

    http://king.canadane.com

  6. #6
    Player
    Istaru's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    699
    Character
    M'telihgo Feilyon
    World
    Faerie
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Canadane View Post
    All that'll do is cause people to hear up faster and be bored quicker.
    If you can't find something else enjoyable in the game, more tomestones will not fix your issues.
    As much as I personally hate any hard progression limits.

    I have to agree with this post.
    (0)
    #GetSelliBack2018

    Reading too much of the forums makes me very sad and apathetic.

  7. #7
    Player
    Rita1989's Avatar
    Join Date
    May 2015
    Posts
    632
    Character
    Nenemi Nemi
    World
    Balmung
    Main Class
    Lancer Lv 40
    Quote Originally Posted by Canadane View Post
    All that'll do is cause people to hear up faster and be bored quicker.
    If you can't find something else enjoyable in the game, more tomestones will not fix your issues.
    I am not suggesting they remove the cap for the entire patch cycle but rather for the last month before we get gear upgrades so people who want to gear a different job or are coming back recently can get ready for the next patch cycle.

    Let's be honest most of the people who are bored quickly are not subbed right now anyways and are already probably sitting at full i330-i340 on their main job.

    It's such a silly argument to think removing a cap limit is going to effect someone's enjoyment of the game.
    (1)

  8. #8
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by Canadane View Post
    All that'll do is cause people to hear up faster and be bored quicker.
    Kinda like removing Fatigue will only cause people to level up faster and be bored quicker. Levels, item levels, it's all progression after all.

    Why did we get rid of it again?
    (3)

  9. #9
    Player
    Kaethra's Avatar
    Join Date
    Oct 2013
    Posts
    1,059
    Character
    Kaethra Tatrinae
    World
    Leviathan
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Zojha View Post
    Kinda like removing Fatigue will only cause people to level up faster and be bored quicker. Levels, item levels, it's all progression after all.

    Why did we get rid of it again?
    They're disagreeing solely to disagree without any real opinion either way.

    I've already demonstrated how many tomestones it takes. Without a cap, it'd take 3 months of solid dungeon grinding to get everything maxed up. That's well into 4.2 and the average player won't be doing that. Yes.. the top 1% of grinding players will get bored. But guess what? They're already bored. No change there.

    Timegating was a mechanic used in 2004 for Blizzard to keep people artificially stagnated. There's alot of things to copy from WoW. Timegating isn't one of them. Lets get 7 days a week of play, not 3. I'm also advocating for all removals of Savage and Ultimate timegates. If people want to hit that stuff every night. Let them. Let the players choose how much time they want to play the game.
    (2)

  10. #10
    Player
    Akor's Avatar
    Join Date
    Oct 2017
    Posts
    144
    Character
    Akor Draconic
    World
    Phoenix
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Canadane View Post
    All that'll do is cause people to hear up faster and be bored quicker.
    If you can't find something else enjoyable in the game, more tomestones will not fix your issues.
    Im sry but i highly disagree with this. If what u say would be true than why remove the weekly lockout on savage? Dont you think this makes no sense? If ppl get bored out of the game will be not bc of the no cap on tomes. Lets say they dont get rid of the cap, but raise it till 900 that would be already better than the 450 cap limit.
    (3)

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