All three of the tanks jobs have and still do regularly get slammed for asking for things.
Look at many current Paladin threads where something gets asked for, they are told that they are already "too good for being so easy" and that they have no place asking for anything as they are currently "the best tank". Even in 3.X PLDs were constantly being told by others that they were "perfectly fine" and that they didn't need damage because it wasn't their "niche".
Look at DRK threads. DRKs have consistently, going all the way back to 3.0 been told that they were "fine", to "stop complainaing" and to "just deal" or to "wait until after XYZ" to see if the complaints are warranted. Hell, you still get people using "DRK got Ultimate world first" as some sort of silver bullet statement meant to kill any attempt at DRKs asking for fixes.
Unsurprisingly, it happens to WAR too.
Every tank job has very vocal people that argue against them over virtually anything because of overblown "my team vs. your team" mentalities.
Saying that WAR is the only tank that gets argued against is incredibly disingenuous and just feeds into the same divisive attitudes that you are railing against.
Sure WAR has quirks and stuff that could be better. In the end no job is perfect and every job could be tweaked, fixed, buffed or whatever but people need to be more pragmatic, look at the bigger picture and think things through.
Now as far as the current response to WAR getting more attention and being made "easier to play", whatever that means, the reasons behind people's discontent surrounding this should be fairly evident.
First, as has already been pointed out, WAR has been getting pretty much constant attention and tweaks since the launch of Stormblood, with those tweaks often lining up almost perfectly with what the WAR playerbase asked for. DRK players on the other hand have been met with pretty much nothing but silence which understandably rubs them the wrong way. So when they see more attention being given to WAR and more tweaks coming down the pipe, it pretty much leaves DRK players feeling "What the hell, WAR is in a really good spot compared to the rest of the tanks. Why do they keep getting all the attention?". This lack of acknowledgement while another job keeps getting catered to, leads to some pretty powerful resentment.
Second, a number of people which include some WAR players are worried about even more attention being heaped on WAR after what appears to be a semblance of balance has been achieved between WAR and PLD. Why? Well it's simple, SE has a tendency to over-tune, so while something may be presented as just a simple tweak to make WAR "easier to play" it could result in something that buffs WAR a bunch in a round-about way that then completely screws up any balance that may have existed and then we are back to SE scrambling to fix the problem they created and so the cycle continues.
Overall, a good number of players feel that messing with WAR at this point has more potential to have a detrimental effect on the overall balance of the tanks than it has to make things better. That and the attention and effort that they are allocating towards WAR would likely be better focused on DRK, since most tanks recognize that it currently needs the most work.



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