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  1. #1
    Player
    Claire_Pendragon's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,619
    Character
    Claire Pendragon
    World
    Mateus
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Shahi View Post
    The only thing I don't like about WAR is Overpower. It's a cone aoe, I find it harder to use than Unleash or Flash. I hope they change it.
    *shrug* the cone style is what made me like WAR initially.
    (I like having AoEs of differing shapes based on class/job)

    But I think the TP cost is the "bigger" deal, as it takes way too long to get Steel Cyclone.
    (I know berserk was lowered to try and make it fit into every opener, but at lower levels, mobs die too fast, and even with double pulls, berserk isnt up in time before the next pull, leaving u low on TP, if u want to keep up with SAM/RDM higher than normal potency attacks at lower levels. There's no reason to be careful of TP spending, if ur not even tanking. Of course becoming a WAR makes things a bit easier, with the higher attack value over MRD.)

    Quote Originally Posted by BluexBird View Post
    Man... I dunno. I feel like I've pretty much mastered Warrior already. Learned pretty much everything there is to learn about how to play as one. So I wouldn't really mind some playstyle changes. Maybe it'll make things more interesting.

    After getting my Bard to 70 and trying out healing, I realized how easy it is to play as a Warrior. I barely have to think during fights or make decisions. It's always the same rotation. Maybe if they added a bit of an RNG aspect to our damage (aside from critical hit/DH), it might make things more fun.
    WAR is about "preplanning" your rotation, more than the other tanks.
    Once u know what to do, its "easier". But its the hardest to learn what to do for a boss fight (for downtime reasons, which are lesser now in SB)

    DRK is the more "reactionary" tank, making decisions to fit the situation.
    But of course this requires no planning to the fights downtimes.

    PLD is in the middle. Some planning for nukes, and reaction with their 1 proc. but its over simplified compared to the two. (This is why i put "easier" in quotes, cuz arguably this is just as easy or easier, depending on perspective)
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    Last edited by Claire_Pendragon; 12-25-2017 at 03:36 AM.
    CLAIRE PENDRAGON