so much talk about damage and i think instead of adding up more and more of it would be best to review the general design of fights. every person in this game is so focused on dps output, no matter what their role, it's the only thing that untimately matters in the end. the whole idea of tanks powering up with STR\DH, etc. stats seems perverted, just as i see healers overmelding into DH, because again, DPS...


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