Quote Originally Posted by Etrius View Post
For now, Tanks seems to be limited to 4 stacks, Melee DPS to 3, Ranged DPS to 2 and Healers to 1.
Mhm... it's actually 4-2-1-0 if the Feast guide is any indication. Disregard if that has been changed without updating.

Death in general will probably become a bit harder until Culling. You rarely attacked the one with def supplies anyway, so the supply removal mostly means less overall offense. Light Medal adds to that, as does "Healer MP management".

Overall, I'd expect more Culling time. It'll probably come faster with the faster match time and since the rest is mostly a buff to the defensive side of things, you'll get in there more frequently. I'd also expect less:"Fall Back!" spam and more "Collect Medals!" spam.