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  1. #1
    Community Rep Avatar de Bayohne
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    mars 2011
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    1 713
    PvP Updates (Continued)
    The Crystal Tower Training Grounds map will be added to the Feast.

    Rule Revisions for the Feast
    We'll be making the following adjustments to increase the tempo of the match.
    • Match length will be reduced from 8 minutes to 6 minutes.
    • Supply box spawn times will be adjusted.
    • Culling Time duration and stack increase rate will be adjusted.
    • The accumulation rate for the Adrenaline Gauge will be adjusted.
    • Offensive and defensive supplies will be removed.
    • Changes will be made to the player respawning location.
      Instead of respawning at the team landing, they will respawn where they were KO’d. KO’d players will received a temporary invulnerability, and will have their MP/TP restored to full on respawn.
    Additionally, in order to facilitate more strategic matches, we'll be making the following adjustments.
    There will be a role-based medal caps:
    • Tank - 200 Medals
    • Melee DPS - 175 Medals
    • Ranged DPS - 150 Medals
    • Healer - 125 Medals
    *Medals that exceed the cap will be dropped automatically.

    Furthermore, players in possession of fewer medals than the initial allotment will be granted the "Light Medal" status and receive less damage as a result.

    Ranked Team Matches
    We'll be implementing ranked team matches where players can register as a team and challenge their skills. By participating in the ranked team matches, players will rise or fall in the team rankings depending on their performance. Forming a team doesn’t mean you are required to participate in a ranked match, you may use this feature to form a group with those who enjoy PvP. In the future, top-ranked players may qualify for tournaments or receive rewards.

    Ranked matches will not be held at all times, we’re planning to hold these matches around tournament schedules.

    Team Requirements
    In order to form a team, the following conditions must be met:
    • Form a party with four to six players (cross-World permitted)
    • All party members must have PvP unlocked.
    As we are looking into tournaments, players cannot be members of multiple teams.

    Team Matches
    Player rankings will take place in the Feast (4 on 4 - Ranked Match). If the team consists of six players, they must first form a party of four in order to compete in the 4 on 4 ranked match.

    Team Ranking
    Team ranking is a value that represents a player’s relative skill as a member of an organized team. Unlike solo ranked matches, teams automatically move up or down tiers depending on their ranking.

    Furthermore, we’re considering making changes to solo matches, so the rankings are based on their ratings, and making further adjustments to the spectator mode.
    (13)
    Matt "Bayohne" Hilton - Community Team

  2. #2
    Community Rep Avatar de Bayohne
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    mars 2011
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    1 713
    Duty Recorder
    The Duty Recorder feature will allow players to record and revisit their adventures in instanced duties. You’ll also be able to view the battle from the perspective of the other party members.

    In addition to this, there is an idling camera mode, and group pose mode, so not only can you use this feature for reviewing, but to also take screenshots as well. You can also view from the enemy’s perspective, and change the speed of the replay playback. You will not be able to play the recording in slow mode, as this will make it difficult to retain the integrity of the packets.

    Duty Records
    You can save up to three recordings. To record a duty, the following conditions must be met:
    • Duty Records must be enabled.
    • Parties must meet the minimum size requirements.
    • A record ready check must be initiated and all party members must consent.
    The record ready check will set an anchor point in the recording once all party members consent, then the countdown timer will begin. When reviewing the recording, you may begin watching from this anchor point.

    The Duty Recorder feature will not be applied to all duties when first implemented. We will look into aspects such as the amount of data, and resources that may be required for debugging, and gradually add more duties where this feature can be used in. We’re sure some players may not want to be recorded so this feature will not be available in a matched party. Please form a party first through means such as using the Party Finder. Players will also be able to check if the recordings will be allowed or not through the Party Finder.

    The recordings will only display your own character information. For other players, it will only display their job names. The recording will resume until the duty is completed. Since it’s not actually recording a video, there isn’t any concern of storage space running low. You may change your perspective to any battle object, which includes pets as well.

    Records
    Records may be viewed inside inn rooms, and records that you wish to save can be set not to be overwritten.

    Please note that you will not be able to view past recordings after patch updates. This is because the feature is replaying the battle itself using the battle system and not recording a video. Therefore, when there are job adjustments and such, it will not be able to play with those previous statuses as they were.

    Duty Record Playback Controls
    • Play / Pause
    • 2x Speed
    • 4x Speed
    • Set Focus Target
    • Hide HUD
    • Help
    • Group Pose
    • Switch to Idling Camera
    • Next Chapter
    • Previous Chapter
    • Chapter Select
    • And other various features.
    (13)
    Matt "Bayohne" Hilton - Community Team