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  1. #1
    Player
    RElNHART's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    11
    Character
    Reinhart Blanegard
    World
    Ultros
    Main Class
    Lancer Lv 70
    Mid gives a huge advantage to the team that controls it. Falcon's (blue) win rate is fricken low. The map design is in Ravens favor where their players will ALWAYS reach the generator first. Giving them an advantage to bunker it out and break line of sight from blue if things get too dicey. Blue literally just funnels in to their deaths. Healers get plenty of prep time on Red while healers on blue have to get inside to start healing.

    Put a lockout timer on the mid generator so at least blue has SOME chance of getting the generator first. Or hell, even a side entrance so that both teams don't inevitably collide in one another on the north entrance.

    Anyone who tells you that the teams are balanced has not gotten their 100 win mount yet.
    (1)

  2. #2
    Player
    i3oi3o's Avatar
    Join Date
    Aug 2015
    Posts
    10
    Character
    Puella Dolabnha
    World
    Asura
    Main Class
    White Mage Lv 70
    The mid doesn't serve only as CE generator.
    it's also a fallback point and a quick way to switch between lanes. The top and bottom lane have different elevation.
    (1)

  3. #3
    Player
    GenericMagus's Avatar
    Join Date
    Aug 2014
    Location
    Limsa Lominsa
    Posts
    338
    Character
    Generika Nameius
    World
    Zodiark
    Main Class
    Marauder Lv 90
    Mid is also the best CE gathering too, as not only is there a generator there in the caves below is the highest concentration of CE tanks, and those who control mid often controls those caves, which means mid can quickly push mechs out and deny the enemy team that CE, meaning they have to literally run around a map, possibly be killed or interupted, and its only 10 CE for your team.

    To make mid less valuable, severely nerf the CE in caves, make it only 2 max CE tanks that spawn there, increase concentration of CE tanks around map and give it a little extra to other teams as well, like nerf CE to the team that picks it up (10 now is 5) but each team gets 2 CE for every tank pick up.
    (0)

  4. #4
    Player
    Masekase_Hurricane's Avatar
    Join Date
    Oct 2013
    Posts
    1,844
    Character
    Masekase Hurricane
    World
    Louisoix
    Main Class
    Astrologian Lv 100
    Had a party the other night were we never had the middle once. The whole Alliance stormed through the lanes we destroyed the first tower collecting CE from mammets and random spawns. Then started fighting them in their base exited it and went to the next tower before coming back to the base. It was the fastest run I've ever seen. The whole time we had this one person shouting in alliance chat we need the middle :S We were also the Falcons.
    (1)
    Last edited by Masekase_Hurricane; 12-20-2017 at 10:07 PM.

  5. #5
    Player RiyahArp's Avatar
    Join Date
    Oct 2017
    Posts
    1,471
    Character
    Riyah Arpeggio
    World
    Exodus
    Main Class
    Scholar Lv 90
    Most all of my matches i lost tonight we didn't have mid. I mean the other team can farm ruins and swamp, and kill mammets too you know, and get the nice ce bonus. And your team HAS to have everyone farm ce without it; one bad loss had 4 out of the 6 parties not do so forever. Mid is too much of an advantage to ignore, and the teams that ignore it at start almost always go after it later.
    (2)

  6. #6
    Player
    Mirch's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    810
    Character
    Mirchea Luslec
    World
    Odin
    Main Class
    Conjurer Lv 70
    I had a game where we didnt have mid for the whole match, you could see an enemy team camping it, we barely had any robots and won by pushing mamets and infrantry, i noticed enemy team couldnt even pvp, no burst, no nothing, going solo against groups lul?
    (0)

  7. #7
    Player
    GenericMagus's Avatar
    Join Date
    Aug 2014
    Location
    Limsa Lominsa
    Posts
    338
    Character
    Generika Nameius
    World
    Zodiark
    Main Class
    Marauder Lv 90
    Well I guess one way to win is to put pressure on the enemy team, harass and stall them in mid to the point where they get people to go after you, thus waste their resources to kill you as your team pushes the objective, but thats pretty impractical.

    I mean, if it gets half of the team in mid to try and kill you, then thats less people in each lane.
    (0)

  8. #8
    Player
    Waffles298's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    113
    Character
    Waffles O'malley
    World
    Ultros
    Main Class
    Thaumaturge Lv 90
    i'm just gonna put this out there, i went 1/10 on victories in RW last night; 9 consecutive loses as Falcons with the 10th match ending as a win as Ravens. every match ended within the first 10 min of the match, usually with the Falcons losing both towers shortly after the start of the match.
    (0)

  9. #9
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    I just won a match on the Falcons. Collected my own CE at the start, never went mid, actively pushed the towers, and the core immediately after. Didn't panic scramble in an Opp. I marched right up and bombed whatever I wanted to hit, revived, and did it again.

    It's not what color you are, it's how well you fight.
    (0)

  10. #10
    Player
    Cidel's Avatar
    Join Date
    Jun 2012
    Location
    Bastok
    Posts
    1,473
    Character
    Cidel Paratonnerre
    World
    Hyperion
    Main Class
    Astrologian Lv 100
    I won a match on the Falcons. All the alliances were responsible and collected their own CE tanks at start, never went mid but apparently Ravens stuck about 2 whole parties to sit in there; so the 1st tower was easy to push and met with little resistance. They didn't even pay attention to our initial Oppressor until their other tower already got nailed by 1 missile. None of their own Oppressors were ever escorted and were destroyed before they accomplished anything; when people called attention to an enemy Oppressor on the map, people took care of it. One of their Brutes went YOLO and died to several Chasers in a couple minutes tops. On their core push they would still try to spawn Oppressors even with several enemy Chasers up and about.

    It's not what color you are, it's however bad the Raven team is.
    (0)

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