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  1. #1
    Player
    SummerScorcher's Avatar
    Join Date
    Jul 2016
    Location
    Gridania
    Posts
    149
    Character
    Lilla La'aurora
    World
    Phoenix
    Main Class
    Dancer Lv 98

    Let's add an option, SE [Previous PVP System]

    Let's add an option, SE**

    Hello! I want to repeat a suggestion I made in one of the other topics, for better visibility. I really want to see this feature in the game and I'm sure alot more people would as well.

    The suggestion I speak of is to add an option in the Duty Finder/PVP Profile to enable the use of the PVE Toolkit and reintroduce the 3.xx PVP skills, AKA an option to switch back to the system many people loved and was suddenly binned with the arrival of Stormblood.

    This could be added by either
    A) Adding a seperate queue for people who have the previous system enabled, much like the Frontline Freelancer option.

    B) By bringing both systems into the same queue, but give the players with the old system some sort of enfeeblement to balance out the multitude of skills they have OR buff the players using the old system. This would however create a few other problems such as healers having actual AoE healing/stronger healing in general.

    C) Cap all Frontline modes at lv60 (or 70) and return it to the 3.xx system, and keep the newer modes with the new system.

    D) ... (Have another suggestion? Please post below, I'd love to hear it.)

    In duties such as The Feast you would either only be able to get a queue if your opponents of the same role have the same system as you enabled (If both healers have the older system enabled, queues goes, if only one healer has old system enabled, keep looking for a queue. Same goes for ranged/ranged, melee/melee, tank/tank. Hopefully that makes sense.), or the same thing as previously mentioned at point A.

    This rule would not be the case in 8v8, everyone uses whatever system they want in there.

    I'm aware that by bringing this into the game, it would split the queues between players who like the new system and those who prefer the old. But I think it would make for a much more fun and varied experience.
    (0)
    Last edited by SummerScorcher; 12-15-2017 at 06:30 AM. Reason: Fixed title ;)

  2. #2
    Player
    Wintersandman's Avatar
    Join Date
    May 2014
    Posts
    1,190
    Character
    Winter Sandman
    World
    Hyperion
    Main Class
    Paladin Lv 70
    I like the idea.
    (0)

  3. #3
    Player
    Astryoneus's Avatar
    Join Date
    Jul 2014
    Location
    Gridania
    Posts
    79
    Character
    Thana Rah'thazel
    World
    Zodiark
    Main Class
    Arcanist Lv 97
    Sorry, but this would be a pretty bad addition. Without going into it too much:
    Not only would it be a balancing nightmare for any developer regardless of resources, it would be doubly so with the resources SE has for PvP currently. Both options, especially the latter. You can't complement or balance the removal of 30ish abilities and their utilities to match someone with 9 with a simple buff or debuff.
    Not only that, but it would be a very inelegant way of implementing something like this. Sure a lot of us liked the old system more for a lot of it's aspects but bringing it back to exist alongside the new system would be beyond confusing and messy.
    I like people suggesting new things but this is one bad idea.
    (1)

  4. #4
    Player
    SummerScorcher's Avatar
    Join Date
    Jul 2016
    Location
    Gridania
    Posts
    149
    Character
    Lilla La'aurora
    World
    Phoenix
    Main Class
    Dancer Lv 98
    Quote Originally Posted by Astryoneus View Post
    Sure a lot of us liked the old system more for a lot of it's aspects but bringing it back to exist alongside the new system would be beyond confusing and messy.
    I like people suggesting new things but this is one bad idea.
    I agree it's not the greatest option, but I'm scratching my head to think of another idea that doesn't involve splitting the queues (and remember, option A is still a thing.) At the very least I would like to see this change happen for duels; there's no point in having them with the new system IMO, 0 strategy involved.

    Unrelated: thank you Kapo for saving my title! <3
    (0)

  5. #5
    Player
    Kisama's Avatar
    Join Date
    Nov 2013
    Posts
    108
    Character
    Albert Kisama
    World
    Gilgamesh
    Main Class
    Pugilist Lv 80
    How about making the current Frontline modes cap at level 60 and revert it to the 3.x system. I'd be fine playing older modes exclusively if it meant getting all the old abilities back.

    Make frontline great again and put the newer 9 button garbage modes in the Golden Saucer as minigames, where they belong.
    (5)

  6. #6
    Player RiyahArp's Avatar
    Join Date
    Oct 2017
    Posts
    1,471
    Character
    Riyah Arpeggio
    World
    Exodus
    Main Class
    Scholar Lv 90
    What they could do, and they really need, is an "arcade" mode that acts as a testbed for pvp ideas. They could try this in the mode, which people would pretty much understand would not be balanced or competitive, and see how people do. I think though people would find that 3.0 had its ups an downs, and doesnt work as a solution. Maybe at least then they can isolate what works a little better.
    (0)

  7. #7
    Player DrWho2010's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    3,707
    Character
    Maximum Powerful
    World
    Hyperion
    Main Class
    Summoner Lv 100
    anything that splits queues is not a good idea. it has to be either all or none.
    (0)

  8. #8
    Player
    awesomega's Avatar
    Join Date
    Jun 2016
    Location
    FL
    Posts
    50
    Character
    Big Time
    World
    Faerie
    Main Class
    Ninja Lv 60
    Actually having shatter and seal rock cap at 60 with old abilities is a pretty cool idea.
    (0)

  9. #9
    Player
    SummerScorcher's Avatar
    Join Date
    Jul 2016
    Location
    Gridania
    Posts
    149
    Character
    Lilla La'aurora
    World
    Phoenix
    Main Class
    Dancer Lv 98
    Quote Originally Posted by Kisama View Post
    How about making the current Frontline modes cap at level 60 and revert it to the 3.x system. I'd be fine playing older modes exclusively if it meant getting all the old abilities back.

    Make frontline great again and put the newer 9 button garbage modes in the Golden Saucer as minigames, where they belong.
    That is a great suggestion, I'll add it to the main post! However, while I'd take this any day over what we have now, I would like to be able to use the lv70 abilities in PVP as well. Perhaps capping them at 70 instead of 60 would be an idea?
    (1)

  10. #10
    Player RiyahArp's Avatar
    Join Date
    Oct 2017
    Posts
    1,471
    Character
    Riyah Arpeggio
    World
    Exodus
    Main Class
    Scholar Lv 90
    The 70 abilities combined with the old 60 ones would break the game. You think healing is bad now. Just keep it at 60.
    (0)

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