Quote Originally Posted by ThirdChild_ZKI View Post
And as for the north blind spot, the cannon's couldn't reach there before anyways.
There was arguably a reason for the north blind spot, when the Steam Cannons could take out your mechs in a second. With no way to safely attack when in cannon range, Oppressors needed a safe spot they could fire from. Now that Steam Cannons can't take out Opressors nearly as quickly, having the north blind spot is imbalanced. If Oppressors were forced to come within Steam Cannon range to fire off their 300-tonze Missile, they would still easily be able to get off at least one shot before being taken out by the weakened cannons.

Quote Originally Posted by ThirdChild_ZKI View Post
If the opponent was able to get an Oppressor that close uncontested, that's a failing of your team to actively try to prevent it from getting that far, which isn't hard to do.
The cannons are a last line of defense. Honestly, if you're even in a position where your team is using them, it could already be too late. But having your last line of defense be literally incapable of stopping the main enemy offense is a design flaw.