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  1. #51
    Player
    Arazehl's Avatar
    Join Date
    Dec 2015
    Posts
    681
    Character
    Julianna Arrisit
    World
    Jenova
    Main Class
    Dancer Lv 90
    Quote Originally Posted by saucyshortcake View Post
    healers were underpowered, they needed to make it easier for a healer to solo a person on a cannon.
    Healers are fine with offense as it is, defense of a healer is what is overpowered. Trying to defend your person on the cannon from a healer or even the Core. It takes way too many players to bring the opposing healer down.
    (0)

  2. #52
    Player
    Etrius's Avatar
    Join Date
    Sep 2012
    Location
    Ishgard
    Posts
    90
    Character
    Etrius Ballard
    World
    Behemoth
    Main Class
    Dark Knight Lv 70
    I'm calling an emergency maintenance to address healers being too OP.

    • Healer slot is now limited (but not required) to 1 per party.
    • No further adjustments to not compromise healing in the feast. (my personal favorite lul) /goodjob
    (3)

  3. #53
    Player
    saucyshortcake's Avatar
    Join Date
    Sep 2013
    Posts
    100
    Character
    Kenzeil Zolas
    World
    Behemoth
    Main Class
    Conjurer Lv 30
    Quote Originally Posted by Arazehl View Post
    Healers are fine with offense as it is, defense of a healer is what is overpowered. Trying to defend your person on the cannon from a healer or even the Core. It takes way too many players to bring the opposing healer down.
    healers are the strongest mammet pusher too, you can't stop them without several dps. i've started just doing it as white mage because i can fearlessly run into several people pushing on the opposite side. if i run into two dps pushing, i just heal my own and still often manage to push forward. the only thing healers suck at is trying to kill a mech, but it's not like any mech can kill them either really outside of maybe a BJ rocket + mega beam.
    (0)

  4. #54
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    Back to Seal Rock for me. Just gonna start queueing for it whenever I'm on, and I'd encourage anyone who remembers it/wants to try it/isn't happy with the current state of Rival Wings to do the same.

    At least healers are healers there.
    (0)

  5. #55
    Player
    Arazehl's Avatar
    Join Date
    Dec 2015
    Posts
    681
    Character
    Julianna Arrisit
    World
    Jenova
    Main Class
    Dancer Lv 90
    Well my gorilla and I just got back from running RW. OMG what a joke this patch is. They did nothing with the healers, but help more of them to take over this pvp mode. I saw more healers this time than ever before. I'm am glad I got my 100th achievement before this awful patch. What was SE thinking? I swear they don't play their own game.
    (1)

  6. #56
    Player
    Arazehl's Avatar
    Join Date
    Dec 2015
    Posts
    681
    Character
    Julianna Arrisit
    World
    Jenova
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Etrius View Post
    I'm calling an emergency maintenance to address healers being too OP.

    • Healer slot is now limited (but not required) to 1 per party.
    • No further adjustments to not compromise healing in the feast. (my personal favorite lul) /goodjob
    I couldn't agree more!
    (1)

  7. #57
    Player
    HaoNam's Avatar
    Join Date
    Jan 2017
    Posts
    36
    Character
    Hao Nam
    World
    Excalibur
    Main Class
    Miner Lv 90
    I just played a few matches post 4.18 update. Wow, all I have to say, the new change to the cannon system. One word, GARBAGE. What is the point of the last defense when it takes you at least 3-4 shots to kill a regular dps? I am not even counting tank/healer.
    (3)

  8. #58
    Player RiyahArp's Avatar
    Join Date
    Oct 2017
    Posts
    1,471
    Character
    Riyah Arpeggio
    World
    Exodus
    Main Class
    Scholar Lv 90
    Well, they kind of didn't achieve their goal in ending matches quicker. Many still end at 20 minutes, though the core is damaged more. What they did do was pretty much give the game to whoever gets a side down to a core first. Because they can make mechs so fast, you can't really push back; you need the ccs to take down oppressors, because your players are getting mobbed and two shot by their multiple ccs. So it's still stalling defensively, its just less effective. I mean you can't really push back once they have 6 mechs.

    It's a little busier now that you constantly need to be in a lane. But man, SE, please playtest stuff with actual players. This is 24 man Pvp, it wont hurt things if you do.
    (0)
    Last edited by RiyahArp; 12-13-2017 at 05:30 PM.

  9. #59
    Player
    Mirch's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    810
    Character
    Mirchea Luslec
    World
    Odin
    Main Class
    Conjurer Lv 70
    Rip spawn camp. Was fun.
    (0)

  10. #60
    Player
    Arazehl's Avatar
    Join Date
    Dec 2015
    Posts
    681
    Character
    Julianna Arrisit
    World
    Jenova
    Main Class
    Dancer Lv 90
    I just can't believe all the healer classes now. Seems the alliances are 65% healers, and the side that wins is the one with the most healers at the start of the match. Far more healers now than before the patch.

    I know I won't be doing anymore Rival Wings until they fix healer class being so OP and it can die just like the others. Again SE needs to get on a play these matches with other players more often and not just run a few test runs through, then call it good.
    (1)

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