I'm sure players will find a new work-around to slow the match down once more. Things like camping the CE tanks, in and around the waters and caves, with yet again,"healers". This will be an all healer match before long and not a variety of classes, as it should be.

Until they adjust the healer class, where it doesn't take 4 to 6 players to bring down one healer, then expect the players to once again adjust to the changes implemented within this patch.

As far as mammets go and their movement speed as they spawn, camping and destroying those too, might be done by a couple of dps each in both lanes. Again I feel players will adjust to these patch changes in RW.

The cannon range changes are a dumb idea on SE's part. Not sure what they were thinking.