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  1. #18
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,105
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    I'd been following this thread partly because I do also have Asperger's and anxiety and can sometimes get frustrated by game noises - though more often due to frustration than specific noises (eg. the longer I've been going in circles trying to find something or solve a puzzle, the more ambient sounds and BGM start to grate on my nerves - in a physical gut-feeling 'I can't take this any more' way - and I'll have to mute it until I can finish the objective and move on).

    Fortunately I don't seem to get affected by the macro sounds, but I've just recently gotten White Mage to Lv50+ and found my own nemesis.... the "Lily Gauge filled" sound effect. Nasty sharp sound that made me feel a bit 'funny' after hearing it. Not enough to stop playing, but.... ugh. And the cast sound for Stone III is not quite so bad, but similar and still unpleasant. I want this to be one of my main classes, but suddenly it's become a bit less appealing.

    EDIT: Having leveled a few other classes to this point now, I've realised it's a general and not white-mage-specific "gauge filled" sound effect.

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    Also I've come across a few people in Duty Finder who use the more piercing sound effects in conjunction with Provoke and use it to start every enemy encounter..... which, even if that was the correct usage of the ability, telling the other players seems to have no gameplay use at all. Of course the tank is going to draw the enemy, and we know which enemy has been targeted because their health bar turns red. I can't see any point to announcing that an enemy has been provoked.
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    Last edited by Iscah; 02-14-2018 at 10:03 AM.