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  1. #151
    Player
    Ametrine's Avatar
    Join Date
    Sep 2013
    Posts
    2,476
    Character
    Diantha Sunstone
    World
    Goblin
    Main Class
    Scholar Lv 70
    It feels like all the goofy, minor stuff a few devs as napkin ideas got created and messed with over like, EUREKA. I don't get it either. It makes this patch feel very small.

    I have some sensory issues, too. I literally cannot play Dark Knight as the metallic sounds the basic combos make make me cringe so bad that I couldn't stay at it beyond one quick dungeon.
    (3)

  2. #152
    Player
    Vstarstruck's Avatar
    Join Date
    Dec 2017
    Posts
    1,128
    Character
    Beastmistress Milk
    World
    Balmung
    Main Class
    Black Mage Lv 60
    https://i.gyazo.com/thumb/1200/3f846...2ff9a6-png.jpg

    Was sent this, still an issue apparently, the person with the trick attack macro was rude to a person in question.
    (0)

  3. #153
    Player
    KokoChibata's Avatar
    Join Date
    Apr 2012
    Posts
    83
    Character
    Blair Ipswich
    World
    Balmung
    Main Class
    Thaumaturge Lv 71
    You can turn sound effects off not to be rude or anything of course but if you have these issues there are ways around it if someone is using an annoying macro that has sound turn off the sound effects or blacklist the person (yeah u cant blacklist in duty I know). Likewise you can mute your speakers or what not. Yeah I find an over abundance of them annoying but the sounds are also agood way to get ppls attention for mechanics mostly in df where you cant really communicate with anyone aside from text.
    (1)

  4. #154
    Player
    Vstarstruck's Avatar
    Join Date
    Dec 2017
    Posts
    1,128
    Character
    Beastmistress Milk
    World
    Balmung
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by KokoChibata View Post
    You can turn sound effects off not to be rude or anything of course but if you have these issues there are ways around it if someone is using an annoying macro that has sound turn off the sound effects or blacklist the person (yeah u cant blacklist in duty I know). Likewise you can mute your speakers or what not. Yeah I find an over abundance of them annoying but the sounds are also agood way to get ppls attention for mechanics mostly in df where you cant really communicate with anyone aside from text.
    That should be another way to quickly and easily to address it? Changing it so you can BL while in the duty I mean
    (0)

  5. #155
    Player
    Culfinrandir's Avatar
    Join Date
    Aug 2014
    Posts
    2,322
    Character
    Culfinrandir Caladel
    World
    Leviathan
    Main Class
    Fisher Lv 70
    I only use one sound effect in one macro (raising with a single ping) but, until they offer the option to mute such macro sounds I will remove it from them. There's no reason WHATSOEVER I should do something in game that I know may negatively affect someone. I wouldn't do it in the real world, so why in game?

    I do get affected by multiple macro sounds myself because they irritate me, which can lead to exacerbation of non-related health issues. So even though I don't have the same problem as the original poster it would be beneficial to me too if they implemented a "macro sounds" slider. They did it for Performance sounds quickly enough (thank the Twelve) so it's obviously not a game-breaking thing to do.
    (3)

  6. #156
    Player
    Vstarstruck's Avatar
    Join Date
    Dec 2017
    Posts
    1,128
    Character
    Beastmistress Milk
    World
    Balmung
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by Luxpheras View Post
    We understand that muting all system sounds may not be the ideal solution for those who are specifically disrupted by sound effect macros, but wish to hear other system sounds. Please rest assured that we'll be sharing this feedback and your comments with the appropriate dev. teams.

    In the meantime, we hope that these macros may be of assistance to any players who wish to avoid sounds that are disruptive to their experience while adventuring in Hydaelyn.
    May I ask why there was time and resources spent on making an unneeded change to MSQ dungeons while we hear no word on this?
    (0)

  7. #157
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,093
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    I’m pretty sure they *didn’t* spend time on the MSQ changes, and that’s why we got the all-affecting change to how the cutscene plays (which I assume is the digital equivalent of flipping a switch) instead of whatever additional programming work would be needed to support and integrate a currently-not-existing “decision-making” process to make it skippable or not according to certain circumstances.
    (1)

  8. #158
    Player
    Lycia's Avatar
    Join Date
    Sep 2013
    Location
    Chicago Illinois
    Posts
    71
    Character
    Lucia Liberta
    World
    Siren
    Main Class
    Dark Knight Lv 70
    So I just want to get this straight...Say you enter a fight like Os7...and you have a party of 8 folks with you. The battle starts, and all the DPS are going crazy. The mage is casting fire and ice spells, the ninja is using skills, the Drk is spinning with the giant sword, Guardian is blasting its Giant beam. Noise, and combat everywhere! Then you hear a macro noise to notify that a healer is rezzing joe who ate an Aura Bolt...and that triggers you guys? Its the instant message sound that does it...but not the chaos of the fight? Asking seriously here because this intrigue's me
    (1)
    *Insert silly joke about healers*

  9. #159
    Player
    Dualblade's Avatar
    Join Date
    Feb 2014
    Location
    Night Kdark
    Posts
    2,190
    Character
    Juyon Intoner
    World
    Cactuar
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Lycia View Post
    So I just want to get this straight...Say you enter a fight like Os7...and you have a party of 8 folks with you. The battle starts, and all the DPS are going crazy. The mage is casting fire and ice spells, the ninja is using skills, the Drk is spinning with the giant sword, Guardian is blasting its Giant beam. Noise, and combat everywhere! Then you hear a macro noise to notify that a healer is rezzing joe who ate an Aura Bolt...and that triggers you guys? Its the instant message sound that does it...but not the chaos of the fight? Asking seriously here because this intrigue's me
    I don't know much about triggers or anything, but when it comes down to it a lot of tiny things can end up being such for people. Personally I've heard of atleast a few stories of people (specifically war vets) getting twitchy due to a squeky wheel on a grocery cart. Human biology can be wierd.
    (3)

  10. #160
    Player
    Ametrine's Avatar
    Join Date
    Sep 2013
    Posts
    2,476
    Character
    Diantha Sunstone
    World
    Goblin
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Lycia View Post
    Snip
    Specific sounds are what do it.

    Mind, macro noises are especially high pitched and sudden by their nature of grabbing everyone's attention. For me, it's like listening to music when, without warning, someone scapes a chalkboard two inches from my ear. But like, the gross sensation of the sound takes a very long time to go away.

    The worst cases of audio sensitivity feel more like radio static suddenly interrupted by a nearby gunshot.
    (2)

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