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  1. #51
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Make it a skill that not only prevent knockback, but also lock the character for 3 sec (can't attack while fighting against the knockback)
    (0)

  2. #52
    Player
    Crescents's Avatar
    Join Date
    Mar 2016
    Location
    Gridania
    Posts
    160
    Character
    Kana Hisashi
    World
    Excalibur
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Felis View Post
    Make it a skill that not only prevent knockback, but also lock the character for 3 sec (can't attack while fighting against the knockback)
    That seems kind of unfair when Arms length/ Surecast both have no downside, if you applied that detriment to surecast maybe? Especially since Ranged Leg/foot graze role actions are entirely useless.
    (4)

  3. #53
    Player
    savageink's Avatar
    Join Date
    Jun 2015
    Posts
    843
    Character
    Dirk Gently
    World
    Malboro
    Main Class
    Machinist Lv 80
    Quote Originally Posted by EorzeaHero69 View Post
    Plds have tempered will, casters and healers have surecast, and melee have arm’s length, but bards and machinists don’t have any knockback nullify abilities for some instances the have knockbacks. Do you think they should have one in the future?
    I don't usually have that problem because I'm not usually close enough to need one.
    (0)

  4. #54
    Player
    Fynlar's Avatar
    Join Date
    Jan 2014
    Posts
    2,999
    Character
    Fynlar Eira
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    I agree they should get one. When literally everyone else has one, it kinda sticks out like a sore thumb that ranged DPS don't.
    (0)

  5. #55
    Player
    basketofseals's Avatar
    Join Date
    Jul 2015
    Posts
    815
    Character
    Verrine Mercer
    World
    Balmung
    Main Class
    Samurai Lv 86
    Quote Originally Posted by Vivi_Bushido View Post
    As for your statement about completely ignoring a mechanic I feel is rather moot when all but 3 jobs in the game have some means of ignoring a mechanic which just simply inconvenients those playing those jobs.
    It doesn't "inconvenience" them, it KILLS them. Range phy dps have to deal with knockbacks. That's not any different from melee having to deal with PBAoEs. Is it unfair to them because half of the jobs in the game don't have to deal with that? No, it's just part of the encounter. Same deal with casters dealing with interrupts or healers having to look at everyone's bars.
    (2)

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