Quote Originally Posted by Vivi_Bushido View Post
You're right they don't need it. hat's why it's called a QoL. We could sit here and argue all day that they don't need it but that doesn't make it any less of a QoL. A repelling shot is not what's being asked for, an immunity is what's being asked for.

Here's a good situation where they might need one. OS5, your teammates killed all the box ghosts. Where will the range dps go to avoid knockback? No where. They're dead. Warrior got covered out of habit for their dps, range dies. Nothing they could do. Not their fault. Everyone else? Alive with their own knockback prevention skills minus DRK.
No, QoL is something that's convenient but has no definite gameplay effects. Resetting cooldowns on a wipe was a QoL addition. Giving a job the ability to completely ignore a mechanic is not.

Quote Originally Posted by Vivi_Bushido View Post
OS5, your teammates killed all the box ghosts. Where will the range dps go to avoid knockback? No where. They're dead.

Which is the mechanic. When you mess up a mechanic you pay for it.