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  1. #11
    Player
    CreinCrein's Avatar
    Join Date
    Sep 2014
    Posts
    112
    Character
    Crein Crein
    World
    Behemoth
    Main Class
    Arcanist Lv 70
    Ranged dps already have 100% uptime in 99.99% of situations while outperforming melees if you factor in raid contribution. They don't need a niche-of-a-niche action to fill in the 0.01% they're missing. If melees have to constantly deal with positionals and breakaways; ranged physical can handle 1 lost GCD over the course of a 4 tiered raid. You lose auto attack uptime on breakaways, which affects nin's OGCD building. You're almost guaranteed to lose a GCD when you're doing neurolinks/chariot in ultimate, doom placements after a chariot also near guarantee a positional loss/GCD clip. You're stacked in front of nael for a decent amount of time which amounts to more of a loss in damage via positionals again. Whenever SMN, WHM or SCH use arm's length they use instant casts to weave in the OGCD, which is a potency loss whereas for a majority of knockback mechanics allow for uninterrupted ranged dps uptime.

    Anyways, if I'm correct there is only one encounter where ranged DPS are blown out of attack range; o4s. In the warrior/caster case every knockback mechanic was a loss in uptime. Warriors also had an issue gap closing on newly spawned adds or gap closing back to the main boss after those adds were dead.
    (20)
    Last edited by CreinCrein; 12-10-2017 at 05:51 PM.