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  1. #33
    Player
    Vivi_Bushido's Avatar
    Join Date
    Feb 2014
    Location
    Gridania
    Posts
    830
    Character
    Hott Cocoa
    World
    Spriggan
    Main Class
    Bard Lv 80
    Quote Originally Posted by Enjuden View Post
    Repelling shot overwrites knockback. MCH is the only class that has to suck it up at this point. If I were to be honest, one gcd (or having a melee save an ogcd) is not going to make a difference. If the change went through, the only difference that it would make is that bosses would just go through immunity instead. I don't know about you all, but I don't think SE deciding what counts for immunity and what isn't and going 'Tee hee it's a secret' is pretty annoying. The only other thing is that it's something that would only affect people who have lowish latency. If it is anywhere remotely mid-high, the feature will do nothing for bards/machinists (a repelling shot for machinists is pretty much the only thing being asked for aside from outright immunity, which I'll say no forever to). They have everything else, why give them the only thing they don't have, let alone need.
    You're right they don't need it. That's why it's called a QoL. We could sit here and argue all day that they don't need it but that doesn't make it any less of a QoL. A repelling shot is not what's being asked for, an immunity is what's being asked for.

    Here's a good situation where they might need one. OS5, your teammates killed all the box ghosts. Where will the range dps go to avoid knockback? No where. They're dead. Warrior got covered out of habit for their dps, range dies. Nothing they could do. Not their fault. Everyone else? Alive with their own knockback prevention skills minus DRK.
    (2)
    Last edited by Vivi_Bushido; 03-02-2018 at 08:11 AM.