I am now farming shinryu with 33 totems
But the pugs group are very average and i sometimes havent got a single clear in a day
From now most of pug groups fails in 3rd phase which waste 10-15 mins if wipe
But why i am asking a nerf, because in the 3rd phase, if anyone dies , it always fatal to team. Look back to 1st and 2nd phase, the team can still go on if someone dies.
So heres my suggestion, which makes 3rd phase "recoverable"
1. Nerf the autoattack damage by 20-25% - which the tank can survive with only 1 heal for longer time (the group usually collepse when a dps die and heals trying to revive them)
2. Nerf the thunder attack to around 30k damage, which the people can take a hit when thunder drops
3. Nerf the dragon head hp ahout 25% which can be passable by a weakened healer
To devs / concludion:
Pugs are humans, not superheros, we have life to duel with . We dont want to waste 15mins on a wipe, make the 3rd phase easier to let us farm this thing with less stress.