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  1. #1
    Player
    Gokuhan's Avatar
    Join Date
    Sep 2013
    Posts
    358
    Character
    Gokuhan Kai
    World
    Siren
    Main Class
    Lancer Lv 80

    QoL: DRGs keep stacks after BotD fades

    TL;DR bolded.

    With other jobs, time isn't a factor with maintaining stacks or your gauge. Most build up and have no timer whatsoever. Of course MNKs have always had Greased Lightning, but their Chakra stacks do not decrease after time. More towards my point, BLMs need to maintain Astral/Umbral to fill their Enochian gauge (which can be done forever without a target thanks to Transpose having a lower CD than their status). If a BLM fills their Enochian gauge and builds a stack of Polyglot (used for Foul spell), that Polyglot status will remain even if the BLM loses their Enochian. This is what I want for DRG.

    If Blood of the Dragon is lost, keep all stacks that have been gained and when you turn BotD back on those stacks are still there waiting. You should not be able to gain more stacks or execute Nastrond without being in BotD (even with 3 stacks, need that BotD on). This change wouldn't break anything and would put DRGs on par with how other gauges and resources work.
    (6)

  2. #2
    Player
    Subucnimorning's Avatar
    Join Date
    Aug 2013
    Posts
    457
    Character
    Blue Lightt
    World
    Behemoth
    Main Class
    Dragoon Lv 70
    I don't know how I feel about that, some of the only challenge to the job in stuff like o4s is not losing your botd. Losing botd would lose its meaning if this change were to happen
    (0)

  3. #3
    Player
    Gokuhan's Avatar
    Join Date
    Sep 2013
    Posts
    358
    Character
    Gokuhan Kai
    World
    Siren
    Main Class
    Lancer Lv 80
    Well you still would not be able to gain stacks or use Wheeling Thrust, Fang and Claw, or Georskogul/Nastrond without BotD on. Sure the lower CD time makes it less of a penalty, but the thing is this isn't about individual skill but rather accounting for downtime between pulls or individual fights where the boss is untargetable. Not all of us are the 1% that go to clear all of Savage and need lesser job optimization to create challenge.
    (1)

  4. #4
    Player
    Selova's Avatar
    Join Date
    Mar 2017
    Posts
    833
    Character
    Veliona Umrtia
    World
    Leviathan
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Subucnimorning View Post
    snip.
    I wouldn't go as far to say that botd would lose its meaning or that maintaining botd is even remotely challenging. Maintaining Botd became even easier with the Lance mastery trait, allowing you to use both FnC and WT back to back, not to mentioned the reduced cd on botd itself.


    This change is pretty much the same thing that BLMS have with polyglot and Foul, there isn't any reason to not implement a similar system for DRG. I approve.
    (2)

  5. #5
    Player
    Sylvain's Avatar
    Join Date
    Oct 2015
    Posts
    1,491
    Character
    Sylvestre Solscribe
    World
    Ragnarok
    Main Class
    Summoner Lv 90
    I think the comparison with BLM is not suited, while it is much easier to maintain enochian, the benefit isn't also the same.
    (0)

  6. #6
    Player
    killstein's Avatar
    Join Date
    Sep 2015
    Location
    Ishgard
    Posts
    158
    Character
    Ark Vuilocand
    World
    Famfrit
    Main Class
    Dragoon Lv 80
    +1. a slow tank is literally my worst enemy when i'm sitting at 3 eyes and watching my botd timer tick down :'))) it's funny bc i actually leveled my blm sometime after i hit 70 on drg, and the first time i was about to lose eno, i was freaking out bc botd basically taught me that if time runs out, you lose everything. needless to say i was pleasantly surprised when i didn't lose the foul i had previously...
    (1)

  7. #7
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    Gaining polyglot is more akin to gaining LoTD than the eye stack
    Dropping enochian before acquiring polyglot is the same as dropping BotD since your progress towards it is lost and you have to start again
    (0)

  8. #8
    Player
    Gokuhan's Avatar
    Join Date
    Sep 2013
    Posts
    358
    Character
    Gokuhan Kai
    World
    Siren
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Remedi View Post
    Gaining polyglot is more akin to gaining LoTD than the eye stack
    Dropping enochian before acquiring polyglot is the same as dropping BotD since your progress towards it is lost and you have to start again
    Polyglot is a single stack on a timer and requires no actual input while dragons stacks are 3 tiered and require jumps w/ mirage dive so a 1:1 comparison doesn't work. BLMs can use transpose to keep enochian up forever but the CD on BotD doesn't allow us to do that.
    (0)

  9. #9
    Player
    Sylvain's Avatar
    Join Date
    Oct 2015
    Posts
    1,491
    Character
    Sylvestre Solscribe
    World
    Ragnarok
    Main Class
    Summoner Lv 90
    On the other hand, assuming both DRG and BLM loose their respective buff (stun or phase transition for instance) DRG jump CD are still refreshing allowing you do quickly reach nastrond stance (dunno the name), a BLM would need to start all over again.

    I honestly don't think tour qol is required. I think it is fine that some transition make you loose your momentum, this is anyway compensated by CD refreshing etc.

    Im no DRG expert but I hardly find botdg to be an inconvenience, yes there will be time where I'll loose it (all transition mostly), but the same is true for most job. Your example with BLM is also not very good as sometime while you'd be able to keep transposing, you'd still loose a fester because youd be enable to simply use it on anything (mostly happen in dungeon tho)
    (0)

  10. #10
    Player
    Sylvain's Avatar
    Join Date
    Oct 2015
    Posts
    1,491
    Character
    Sylvestre Solscribe
    World
    Ragnarok
    Main Class
    Summoner Lv 90
    Imo a real qol would be to shift the gap closer gain to something else. I really hate having to use this skill this way.
    It has a very long cooldown and although I lack practice, there's been many case where I wish I could have saved it.
    Perhaps making the regular jump a gap closer too would solve the issue
    (0)

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