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Thread: 4.2 date?

  1. #61
    Player
    Soupa's Avatar
    Join Date
    Oct 2015
    Posts
    261
    Character
    Soupa Eptco
    World
    Coeurl
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Remedi View Post
    Ye there's talk between bplayer nothing official let's not make forum assumption as official statement
    Nah during the last live letter they said relic will be delayed till 4.2.
    (0)

  2. #62
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    Yes my comment was about the 4.15 tossed around by some players that quickly was made as truth.

    True according to past behavior is something to be expected but till something official is said 4.2 as a date is the only thing we know
    (0)

  3. #63
    Player
    Hyperia's Avatar
    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    1,429
    Character
    Aileen Pureheart
    World
    Sargatanas
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Zadist View Post
    I for one am really glad that they decided to cut down to only one dungeon in the odd patches to bring us more content. Right guys? ...guys?
    In before, this will be delayed till 4.3 because of... reasons...
    (2)

  4. #64
    Player
    Bourne_Endeavor's Avatar
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    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Lilseph View Post
    Yoshi-p recently said that stuff like reducing the patch's content to one dungeon instead of two, allowed them to do stuff like the last MSQ fight, with more development than just talking to A and then B.

    Is it worth it, I ask? You're removing a permanent element from the game for a one-time experience, which is the MSQ. As a FF title, they should ALWAYS bring quality content when it comes to their story. If they can't because their budget is tight, then they should point their fingers somewhere else (cough SE itself cough cough) and not compromise the amount of content they release every patch.
    Actually, it's more likely the dungeon was sacrificed for Ultimate. We've had story fights like Lakshmi previous; most noteworthy being The Grand Melee. Now I don't necessarily mind losing a dungeon for Ultimate since, let's be honest, no one cares about dungeons nowadays anyway. That being said, if they could have lengthened Savage to 5-6 fights per tier or added another Primal. I can't argue people claiming they made the wrong decision given how low successful clears of Ultimate are. And that's a bit saddening to admit because I love seeing and participating in the spectacle. I suppose if it garnered enough attention through Twitch and whatnot, that's a positive.
    (1)

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