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Thread: 4.2 date?

  1. #51
    Player
    Valoiz's Avatar
    Join Date
    Aug 2013
    Posts
    191
    Character
    Valoiz Valentine
    World
    Goblin
    Main Class
    Astrologian Lv 74
    I just want to say i am bored... and most of my guildmates are not logging recently... theres nothing to do but leveling and not many ways to level either (post 60) just fates (not time efficient) daily roulettes and some pvp. I truely disslike the pace SE is adding content.
    (4)

  2. #52
    Player
    Zadist's Avatar
    Join Date
    Jun 2015
    Posts
    104
    Character
    Zadist Seroquin
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    I for one am really glad that they decided to cut down to only one dungeon in the odd patches to bring us more content. Right guys? ...guys?
    (6)

  3. #53
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Ayer2015 View Post
    I have no doubt people will complain. That doesn't mean certain content with grind shouldn't exist.
    Don't get me wrong I believe that grind content should be a thing, I just find ironic that ppl are now in favor of it while they have been up in arms everytime something that takes more than 30 mins or involves a certain bit of luck is implemented into the game
    (1)

  4. #54
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by Ayer2015 View Post
    It really frustrates me that 1-2% of the game's population gets so many development resources directed to them. Its very clear from census data that the vast majority of players dont bother with savage or ultimate content.
    While Ultimate is a different story, Savage came out way before the content drought of 4.1~4.15. Blaming the lack of current content on Savage is extremely misplaced. Actually, according to LuckyBancho's current census, about 7% have cleared Neo. So that's more than your 1-2% right there. Not sure what the numbers are for the lower floors, but certainly higher than 7% (and that number may be higher still, because I'm thinking he bases it off of who has the mount since not everyone has achievements public). With regards to resources, during the entirety of this game's life, more resources have always been directed to the more softcore/casual content. To say raiders are constantly catered to is blatantly false. 4.1 is extremely dry in terms of casually-oriented content, but you're still wrong to say the developers throw "so many development resources" at them all the time.

    If there wasn't Savage content in this game, then that 7% would probably have quit a long time ago. People raid because they need more; I'm part of that group. If I hadn't started raiding back in Creator, I would have left this game probably after finishing SB's main story. Now, don't take any more of my posts and turn them into "anti-Savage" and "anti-raider" posts, please.

    Just because I'm agreeing SE screwed up by delaying the Relic (again, since I heard it may be 4.25 now instead of 4.2) doesn't mean I agree that raiders "get all the resources", because they don't.
    (1)
    Last edited by HyoMinPark; 12-08-2017 at 04:10 AM.
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
    마지막 밤 기억하길

    Hyomin Park#0055

  5. #55
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    They have not said anything yet on 4.2 patch content, ppl have said 4.25 for eureka and relic because of what they have done so far
    (0)

  6. #56
    Player
    Draxxion's Avatar
    Join Date
    Feb 2015
    Posts
    231
    Character
    Draco'li Tayuun
    World
    Faerie
    Main Class
    Red Mage Lv 80
    I have had little drive to get on as it is. I have no desire to keep running the alliance raid for upgrading gear and there is little desire to work on other jobs/classes. Been playing other games in the down time.
    (2)

  7. #57
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by Remedi View Post
    They have not said anything yet on 4.2 patch content, ppl have said 4.25 for eureka and relic because of what they have done so far
    Originally developers had stated that Eureka was going to be delayed until 4.2 (back before 4.1 was released since people were expecting relic related content based on the previous pattern of Anima relics starting in 3.15), but now there's talk about Eureka being 4.25 now, not 4.2.
    (0)
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
    마지막 밤 기억하길

    Hyomin Park#0055

  8. #58
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    Ye there's talk between bplayer nothing official let's not make forum assumption as official statement
    (0)

  9. #59
    Player
    Tridus's Avatar
    Join Date
    Jun 2017
    Location
    The Goblet
    Posts
    1,510
    Character
    Cecelia Stormfeather
    World
    Cactuar
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Zadist View Post
    I for one am really glad that they decided to cut down to only one dungeon in the odd patches to bring us more content. Right guys? ...guys?
    As a healer, I have this sudden urge to cast Cure on something after that burn.
    (2)
    Survivor of Housing Savage 2018.
    Discord: Tridus#2642

  10. #60
    Player
    Lilseph's Avatar
    Join Date
    Mar 2011
    Posts
    1,461
    Character
    Shadow Link
    World
    Mateus
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Zadist View Post
    I for one am really glad that they decided to cut down to only one dungeon in the odd patches to bring us more content. Right guys? ...guys?
    Yoshi-p recently said that stuff like reducing the patch's content to one dungeon instead of two, allowed them to do stuff like the last MSQ fight, with more development than just talking to A and then B.

    Is it worth it, I ask? You're removing a permanent element from the game for a one-time experience, which is the MSQ. As a FF title, they should ALWAYS bring quality content when it comes to their story. If they can't because their budget is tight, then they should point their fingers somewhere else (cough SE itself cough cough) and not compromise the amount of content they release every patch.
    (2)

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