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Thread: 4.2 date?

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  1. #1
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
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    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by ArcaviusGreyashe View Post
    Yeah, my point was, though, "no game development team could provide that much content every three months that isn't brainless farming". I agree that my way of phrasing it was too agressive, but the point is still valid... you just can't create that much content that will appeal to everybody... that's how MMOs work... You shouldn't be annoyed that FFXIV doesn't have content for you anymore, you should be grateful that you played it for probably more than a thousand hours.

    That doesn't mean that you should throw away the game, but then again, it takes more time to create content than for people to make it, unless it's brainless farming, and I think it's something we should consider...
    Like Ayer said, FFXIV lacks repeatable content. Eureka being delayed made it so unless you consistently raid, there just isn't much to do. I can appreciate it simply wasn't ready, but why not release an initial step even if it's grind oriented? I mean, once the Kojin stuff are maxed out, what exactly do they do except be yet another leveling source? Why not tie the initial relic step to them, squadrons, dungeons and various other content? That's where I feel they dropped the ball.

    On a smaller scale, they could unlock Savage or weekly tomes, thus allowing people to practice alt jobs they do fancy without loot restrictions.
    (4)
    Last edited by Bourne_Endeavor; 12-07-2017 at 02:39 PM.