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Thread: Squad Idea

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  1. #6
    Player
    Enkidoh's Avatar
    Join Date
    Dec 2012
    Location
    Ala Mhigo
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    8,264
    Character
    Enkidoh Roux
    World
    Balmung
    Main Class
    Paladin Lv 90
    I don't think this would be suitable for GC squadrons though (they're units you're sending off on missions for your GC and increasingly will be accompanying you into dungeons, so why render them in 16-bit? Why not have the whole game rendered in 16-bit then?).

    Instead, I think something like that would make an excellent minigame at the Gold Saucer - after all, there is already precedent in the game: the 'Cheap Dungeon' minigame from the Rising event earlier in the year was based on the old Square first-person dungeon crawler Deep Dungeon, and then there was also that trailer SE did back in... 2014 I think it was, of the Titan SM battle rendered as a 16-bit turn based battle, to say nothing of PotD referencing 16-bit games with Job icons being rendered as 16 bit character sprites and all, so it is possible. It would be perfect for Gold Saucer either way. So I definitely support this.
    (3)
    Last edited by Enkidoh; 12-05-2017 at 02:42 PM.

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