Quote Originally Posted by kikix12 View Post
The lack of solo content is part of the problem as to why the players skill level on average is so low. Without anything to challenge, make a player learn their class properly, they are not very likely to learn. Throwing easy content at them will just make them think they are "good". Throwing group content will pair them with good players (making the run smooth and them think it was thanks to them too) or with bad (making the run a tragedy, making them think that the others couldn't keep up).
Let me get this straight.

You're complaining there's a lack of solo-able content.
Yet you propose group content via duels and such?

Duels: Already exists.... its called POTD, Overworld - Those simulation fields at at the Fringes and Dravanian Hinterlands.
Team Battles: PVP???? Huh? (Looks at the Wolfs Pier)
Tournament: Isn't that what the Feast is? And the new PVP stuff they launched? sure a more formal ladder could be formed...but...wait....isn't there already something like that?

With all due respect...I think you kinda missed the part where this is an MMORPG (Massive Multi-player Online Role playing Game)

Now yes...it would be nice to solo most content...but the content was specifically designed to be done in a group environment...aside from the main scenario quests and such.
I get where your coming from..but your foundation is very....weak.

The best way for players to get better...is to play with other players...always.
Yes its a mixed bag and randoms tend to be nasty for me....but its also how you meet good people too.

If you walked into this thinking its solo and don't want to be around people..your going to have a hard time getting anywhere.

*TRYING to be helpful here*