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  1. #51
    Player
    NobleWinter's Avatar
    Join Date
    Jul 2017
    Location
    Gridania
    Posts
    798
    Character
    Winter Gem
    World
    Brynhildr
    Main Class
    Scholar Lv 100
    Sacred Soil does seem really underwhelming as a way to use an Aetherflow stack but it has a really short 30 sec recast time which means it gets a lot of mileage. If it included a healing buff to spell based magic it would tip the scales too far. SCH already have Fey Illumination and Dissipation that can increase their healing potency along with Largesse as a roll action. One of those 2 native skills has to go if Sacred Soil gets a healing buff. Fey Illumination already benefits both healers equally and any DPS or Tank that can cast a healing spell too. If Scared Soil did that as well it would be almost game breaking. I would gladly sacrifice the healing buff in Dissipation tho. I would love to see the fairy fall asleep for 30 seconds in exchange for 3 additional Aetherflow Stacks every 180 seconds. Then the fairy could wake up if it takes damage or Esuna is used and also not need to be resummoned either. Everyone would use Dissipation then.
    (0)
    Last edited by NobleWinter; 12-09-2017 at 05:42 PM.

  2. #52
    Player
    Tridus's Avatar
    Join Date
    Jun 2017
    Location
    The Goblet
    Posts
    1,510
    Character
    Cecelia Stormfeather
    World
    Cactuar
    Main Class
    White Mage Lv 90
    I use Sacred Soil a fair bit. It's pretty handy to stop a lot of damage when you know big damage is incoming, and has helped me save people in stuff like Rabanastre who started getting vuln up stacks and would have otherwise died. It'd be very easy to overbuff it, especially when SCH is already so good.

    I'd be very surprised if they did that in 4.2.
    (1)
    Survivor of Housing Savage 2018.
    Discord: Tridus#2642

  3. #53
    Player
    Kabzy's Avatar
    Join Date
    Sep 2014
    Location
    Central Shroud
    Posts
    661
    Character
    Kabz Il
    World
    Spriggan
    Main Class
    Alchemist Lv 90
    The issue is, outside of maybe Ultimate, there is hardly any reason to use Sacred Soil in the first place. An Indom is almost always a better use for a stack, as nothing seems to hit hard enough to actually cause fatalities. I think the biggest buff SS could get is removing its AF requirement and increasing the CD, however I think it's fine being a niche ability for now.
    (0)

  4. #54
    Player
    Fyce's Avatar
    Join Date
    Oct 2013
    Posts
    1,755
    Character
    Fyce Alvey
    World
    Cerberus
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Tridus View Post
    I use Sacred Soil a fair bit. It's pretty handy to stop a lot of damage when you know big damage is incoming, and has helped me save people in stuff like Rabanastre who started getting vuln up stacks and would have otherwise died. It'd be very easy to overbuff it, especially when SCH is already so good.

    I'd be very surprised if they did that in 4.2.
    On a 20k AoE damage (which is pretty common), Sacred Soil will cut 2k per player. That's 5x lower than what Indomitability would give back. So if you know that your party will survive the hit, there is absolutly no reason to use Sacred Soil. And if you know that you need mitigation, then unbuffed Succor will shields players for about 4.5k (and heal them for roughly 7 to 8% of their total health if they happen to have missing HP), so more than two times what Sacred Soil will give you.

    The real situations when Sacred Soil is really useful are when multiple big hits are incoming. The multiple Dimentional waves in V3S (during the Iron Giant/Ninjas) for example, or for attacks like Amalgest in V4S. But even then, when you compare Sacred Soil to utility like Reprisal and Feint/Addle, the amount of downsides Sacred Soil has is mind blowing. Besides, these situations are pretty rare all things considered.

    I know that the intended way to use it is not really to choose between it and other tools, but rather using everything at the same time, but it's still quite depressing to think that the "protective healer" has arguably the worst tool for that particular aspect of mitigation.

    Don't get me wrong. I know that they won't change it any time soon. Which is a shame because it's a skill that looks, sounds and feels awesome when using it. And I'd love to see it used more often, like all other Aetherflow related skills.
    (5)
    Last edited by Fyce; 12-10-2017 at 09:20 AM.

  5. #55
    Player RiyahArp's Avatar
    Join Date
    Oct 2017
    Posts
    1,471
    Character
    Riyah Arpeggio
    World
    Exodus
    Main Class
    Scholar Lv 90
    I'd like Miasma 2's range increased slightly, that's about it.
    (0)

  6. #56
    Player
    Sylvain's Avatar
    Join Date
    Oct 2015
    Posts
    1,491
    Character
    Sylvestre Solscribe
    World
    Ragnarok
    Main Class
    Summoner Lv 90
    Healer don't need a fix (spare Selene)
    Raid design need a fix. It sucks when we spend more gcd dpsing than healing in most fights
    (5)

  7. #57
    Player
    MysticDreamer's Avatar
    Join Date
    Jan 2017
    Posts
    52
    Character
    Mystic Dreamer
    World
    Faerie
    Main Class
    Black Mage Lv 90
    I would like lord of crowns to be a dot.It's takes FOREVER to kill something as an ast.Also selene could use some help.Change silent dusk to a damage vulnerability or magic vulnerability.I have never in my life as playing scholar used silent dusk.I find this to be a useless skill.I also wish that divine benson wasn't tied to the Lilly system and that excog didn't use a aether flow stack.Either shorten the recast of cleric stance or add 10% damage instead of 5%
    (1)

  8. #58
    Player Miles_Maelstrom's Avatar
    Join Date
    Aug 2013
    Location
    Idylshire
    Posts
    448
    Character
    Miles Maelstrom
    World
    Gilgamesh
    Main Class
    Scholar Lv 80
    Quote Originally Posted by MysticDreamer View Post
    I would like lord of crowns to be a dot.It's takes FOREVER to kill something as an ast.Also selene could use some help.Change silent dusk to a damage vulnerability or magic vulnerability.I have never in my life as playing scholar used silent dusk.I find this to be a useless skill.I also wish that divine benson wasn't tied to the Lilly system and that excog didn't use a aether flow stack.Either shorten the recast of cleric stance or add 10% damage instead of 5%
    Yeah it's not like in principal silent dusk is a bad skill. It's just the fairies are very unresponsive and a skill with a use like silent dusk needs to be super responsive.
    (1)

  9. #59
    Player
    Anienai's Avatar
    Join Date
    Sep 2013
    Location
    Camp Bluefrog
    Posts
    1,591
    Character
    Anienai Talenca
    World
    Zalera
    Main Class
    Marauder Lv 100
    SCH buffs:

    Selene and Eos will fuse (dbz) causing their combined abilities 70% increase for 30 secs.

    Astro buff:

    Card Counting ability will cause the next three cards to AoE/duration buff.

    White mage buff:

    White mage is boring, so they get coal in their stocking.
    (5)
    Dim dim dam dada dim dim da dada dim da lilam
    Quote Originally Posted by Illmaeran View Post
    Roe, no question. Why be a kitten when you can be a goddess?

  10. #60
    Player
    miraidensetsu's Avatar
    Join Date
    Jun 2017
    Location
    Gridania
    Posts
    596
    Character
    Luno Belfi
    World
    Behemoth
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Anienai View Post
    SCH buffs:

    Selene and Eos will fuse (dbz) causing their combined abilities 70% increase for 30 secs.

    Astro buff:

    Card Counting ability will cause the next three cards to AoE/duration buff.

    White mage buff:

    White mage is boring, so they get coal in their stocking.
    If that happens, SE can safely delete WHM. /s
    (0)

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