Page 8 of 9 FirstFirst ... 6 7 8 9 LastLast
Results 71 to 80 of 86
  1. #71
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    How about making Break or Cleric Stance worth a D$&*# for a role action?
    (0)

  2. #72
    Player
    Riyshn's Avatar
    Join Date
    Oct 2016
    Posts
    264
    Character
    Riyshn'a Nhise
    World
    Cactuar
    Main Class
    Dancer Lv 90
    Oh god please no. We already have enough 'mandatory' roll actions that we don't have slots for.
    (3)

  3. #73
    Player
    KDSilver's Avatar
    Join Date
    Dec 2015
    Posts
    1,533
    Character
    Shiru Elysia
    World
    Moogle
    Main Class
    Astrologian Lv 100
    He/she didn't say to make Break and Cleric Stance mandatory, but make them worth to take.
    Rescue and Surecast for example aren't but still are useful (in some rare cases indeed, but useful).

    With the current content, the heavy effect is useless, and Cleric Stance will not be mandatory cause Helears can deal good damages without it, but 5% every 90s for 15s is so ridiculous that you'd prefer taking something else that might actually really help your party (eye for eye for example)
    (0)
    Last edited by KDSilver; 01-21-2018 at 02:29 PM.

  4. #74
    Player
    Ametrine's Avatar
    Join Date
    Sep 2013
    Posts
    2,476
    Character
    Diantha Sunstone
    World
    Goblin
    Main Class
    Scholar Lv 70
    SE finally deletes Silent Dusk and gives Selene something that makes her viable.
    (0)

  5. #75
    Player
    Kacho_Nacho's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    2,693
    Character
    Kacho Nacho
    World
    Coeurl
    Main Class
    White Mage Lv 99
    To improve the performance of healers overall, SE implements a mandatory healing class at level 60 taught by Tridus, Miste, and Sebazy.
    (2)

  6. #76
    Player
    LadyKairi's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    553
    Character
    Kaja White
    World
    Lamia
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Kacho_Nacho View Post
    To improve the performance of healers overall, SE implements a mandatory healing class at level 60 taught by Tridus, Miste, and Sebazy.
    Shoot, I would attend that willingly without it being mandatory xD
    (2)

  7. #77
    Player
    Miste's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    1,720
    Character
    Miste Vaer
    World
    Excalibur
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Kacho_Nacho View Post
    To improve the performance of healers overall, SE implements a mandatory healing class at level 60 taught by Tridus, Miste, and Sebazy.
    Woohoo!


    .....do I get paid...with....cheesecake?!
    (2)

  8. #78
    Player
    Kacho_Nacho's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    2,693
    Character
    Kacho Nacho
    World
    Coeurl
    Main Class
    White Mage Lv 99
    Quote Originally Posted by Miste View Post
    Woohoo!


    .....do I get paid...with....cheesecake?!
    Of course, and you get your coffee or tea for free!
    (1)

  9. #79
    Player
    era1Ne's Avatar
    Join Date
    Aug 2016
    Posts
    360
    Character
    Kira Thrinaria
    World
    Shiva
    Main Class
    Scholar Lv 70
    Well, they will change Excogitation and make it easier to use for newer healers. I hope they do other changes aswell, because scholar imo is to strong at the moment and should get a small nerf.
    Quote Originally Posted by Ceasaria View Post
    What I hope for WHM is :
    - Rework of Secret of Lily I & II

    What I hope for AST is :
    - Hyper Lightspeed boosted
    - To be able to prepare our cards outside of the battle (only raid 8 man and 24 man, trial)
    - Lower the cooldown of Redraw and Spread (if possible) to 15s or 20s.
    Being able to prepare cards only before a battle, would be amazing, because in speedkills you currently just wait for the ast to get a balance. This would save a lot of time and is a great suggestion.
    (0)
    Last edited by era1Ne; 01-22-2018 at 08:38 PM.

  10. #80
    Player
    Sylvain's Avatar
    Join Date
    Oct 2015
    Posts
    1,491
    Character
    Sylvestre Solscribe
    World
    Ragnarok
    Main Class
    Summoner Lv 90
    Regarding mentor needing to clear ultimate or is week 1. This is a bit ridiculous for a few reasons,
    First the mentor system is meant to help new player, you don't need to have ultimate to help new healer with basic question / tips. (in other words, you don't need a PhD in math to teach addition ans multiplication)

    Second, you simply deny any potential good mentor simply because they werent there in day one or don't have enough time to raid on a regular basis.
    Someone who has down os1 in first week but stop raiding should be able to mentor but not someone who has it one month after but kept raising until OS4?

    Finally, good raider doesn't mean good mentor. Many good raiders fail to carry their experience or adapt their speech to a less skilled audience.


    The mantor job/role channel would in fact be much better and I think there should be a way for new player to rank up coms mentor so that a new player know they can ask.
    But above all else, a mentor status should be something you work to keep. Not something you have because you completed x dungeons and got y coms over 4 years.
    It should be something your retain by continuously answering question and helping out new players
    (1)

Page 8 of 9 FirstFirst ... 6 7 8 9 LastLast