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  1. #31
    Player
    Enla's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    2,748
    Character
    Crushing Fatigue
    World
    Balmung
    Main Class
    Scholar Lv 70
    Yeah, SCH is probably in the best place it could be since Stormblood dropped and we dealt with that first patch cycle of misery. About the /only/ issue I have with it right now is the fact that Selene's Silent Dusk is a useless ability and takes away most of my desire to use her. If they would give her something actually useful instead however then SCH would probably be absolutely perfect for me.
    (1)

  2. #32
    Player
    popotaro's Avatar
    Join Date
    Sep 2013
    Location
    The Fantastic Gramarye Circus
    Posts
    171
    Character
    Momotaro Popotaro
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    I dunno, I'm a noob at healing
    (1)
    ʕ •́؈•̀ ₎ *WIZARD EXTRAORDINAIRE*

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  3. #33
    Player
    SilentVoice's Avatar
    Join Date
    Apr 2015
    Posts
    91
    Character
    Aluvian Darkstar
    World
    Twintania
    Main Class
    Samurai Lv 80
    Quote Originally Posted by HyoMinPark View Post

    I feel a little confused about your post, to be honest, though...especially after talking with you in your rDPS thread about the best healer comps.
    Your opinion in that thread gave me hope, but in game i see a lot of other different opinions as well, plus what i see for myself in raids like Shinryu Savage. Taking into account the a2s though i can pretty much tell you that an experienced WHM (at least that who i been playing with recently) can solo heal this fight for like 80% of time. In there i don't even really HAVE to use Deplyoment Tactics, because it is much more effecient to throw indom after Gravitational wave and keep your dps rotation, while WHM deals with next incoming attack by himself. Shields at -100g? well, unless people screw up the mechanics and stack - also no need. next indom will fix the issue, unless you somehow ran out of stacks. Indom on CD? well, here you go with Emergency Tactics and upcoming Succor.
    (0)
    There's nothing blinder than the eyes that don't want to see

  4. #34
    Player
    miraidensetsu's Avatar
    Join Date
    Jun 2017
    Location
    Gridania
    Posts
    606
    Character
    Luno Belfi
    World
    Behemoth
    Main Class
    Conjurer Lv 100
    There may be a nerf on all healers' ability to heal on PvP because some people are complaining that they're too op.
    (1)

  5. #35
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by HyoMinPark View Post
    They could do a QoL change to WHM where Divine Benison doesn't eat all your lilies, instead just using one.
    You cast DB with more than one lily? /s
    (0)

  6. #36
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Deceptus View Post
    You cast DB with more than one lily? /s
    It's primarily an issue with how tricky it can get when you want to use Benison at the same time as Assize/Tetra pop.
    (0)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  7. #37
    Player Mortex's Avatar
    Join Date
    Dec 2017
    Posts
    967
    Character
    Rigor Mortex
    World
    Odin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by WayofTime View Post
    Not really. Just means that people are more comfortable with the combo they are using. Noct AST is perfectly serviceable in Ultimate, you just have to play differently.
    Nope its just not balanced, if you go from hard core progress astro sucks, they are not comfortable with sch/whm, sch is just better in any way, look at the omega 4S world first had a astro in the group because the aoe shields where stronger. The only astro you see in the kill groups are diu astros, noc astro cant beat sch atm not even with utility after the nerfs
    (0)
    Last edited by Mortex; 12-06-2017 at 09:32 AM.

  8. #38
    Player
    Kabzy's Avatar
    Join Date
    Sep 2014
    Location
    Central Shroud
    Posts
    661
    Character
    Kabz Il
    World
    Spriggan
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Mortex View Post
    not even with utility after the nerfs
    Correct me if I’m wrong, but wasn’t it only the utility of The Balance card that was nerfed? I don’t recall AST getting any other nerfs. And like it or not, that was a needed change for the sake of both SCH and WHM. Their shields are still stronger afaik.

    I’m not saying that N.AST doesn’t need any looking at, but we’re in a better situation than before. The balance isn’t so bad that N.AST is irrelevant, whereas before SCH was buffed it was being outclassed in almost every way. IMO, the current state of healers is still fine, bar maybe a few traits. If they keep working on AST, we’ll just have a repeat of 3.4.

    Edit: they can’t compete with SCH because they don’t have a similar core design at all. The reason people value SCH is because of the Faerie and the AF system, and how it synergizes so well with the other healers. To match this, they can only increase utility again or make heals overpowered, and at that point the only job which will suffer will be WHM... again!!
    (1)
    Last edited by Kabzy; 12-06-2017 at 11:45 AM.

  9. #39
    Player
    Heilstos's Avatar
    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    260
    Character
    Marius Heilstos
    World
    Odin
    Main Class
    Astrologian Lv 100
    Heyho Sage Kabzy,

    The Spear changes came unexpectedly. [The old Spear (20%|30% CDreduc.) was great for Sleeve Draw,Lucid Dreaming and Celestial Opposition (NOT 120 sec -> 96|84 sec for 3 new Cards and Royal Road + extend from Celestial Opposition or more mana). (For utility in the dmg Astroaspect.)

    Note from me: The AST get a nerf from 4.0. If you look at Luminiferous Aether with 24 Sec. duration and what Lucid Dreaming 21 Sec. You see that the Ast lose one thick and thats 12,5% less mana. But that Aspect can be out played with a better manamangement.

    For healing its a bit harder. Collective Unconscious and Synastry (90 Sec -> 72|63 Sec) that hurts much for the Noctunal Astro. Both Talents conter high Burst dmg. If you are in Nocturnal you want want to avoid burst damage. The Problem is that one save CD is gone (RiP Disabel) and the other one (Collective Unconscious) has strict requirements and a high cooldown. (I heard you can not even guess in CU ^^)
    The HoT is not important in Noctual for avoiding or nerf burst damage. (Maybe you save mana because less AoE heals, but that part from CU is better in Dirunal stacking HoT and extened with the other HoTs).

    All of these aspects were under the shadow of the random factor and not great to see in the eyes from us all, but thats all Utility. Its like bole, nice to have, but tanks musst live without that card^^.

    But what does the "new 4.05" Spear to give?? The most can not answer the question, or?! You lose 5% (AoE balance), 10% (normal balance), 15 % (150% balance) as save dmgup and utility (that the most Astro does not want) for what?!
    You get a crit Card, wich has the power like an third balance or half arrow and is RNG-based.If you ask me, if that whole thing was a horse-trading. Yes that was it! But the most Astros are / were dazzled by euphoric bards, monks or warriors.
    Ast cards changes 4.05 explanation

    And I can understand the whole Raidleader from Ultimatestatics, who takes SCH over an Noc. AST after the 4.1 Patch. They don´t want have a "shild" healer, who have lost much Utility and lacking Option to reinforce his shild power.(The group has to adapt to YOU, as an astro, because YOU, as an astro, can not comfort the group, due to the lack of options.)

    In addition, the alternative (SCH) has been strengthened. The SCH get cheaper shilds (Adloquium and Succor) and an reinforcement from the shild Succor to an 87% „Aspected Helios“ shild (befor it was only 58,1%). And have other cons (more personal DMG, Buffs (Chain Stratagem,Fey Wind with no RNG) and the Selene/Eos.

    And I am already afraid what will happen with 4.2. Either nothing (But the Ultimate numbers are not consistent (like to A8S times)) or ....



    Alternative ideas do not come from the community.
    (0)
    Last edited by Heilstos; 12-06-2017 at 02:34 PM.

  10. #40
    Player
    Kabzy's Avatar
    Join Date
    Sep 2014
    Location
    Central Shroud
    Posts
    661
    Character
    Kabz Il
    World
    Spriggan
    Main Class
    Alchemist Lv 90
    Eh, one could argue that all healers got nerfed in some way or another from 3.x to 4.0, so I can’t sympathise solely with AST on that. Personally I think SCH had it worst and WHM least.

    And to be quite honest, I see The Spear change as anything but a nerf. While The Balance isn’t broken anymore, at least ASTs can use three cards now rather than fishing for one.
    (2)

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