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  1. #1
    Player
    Aeducan's Avatar
    Join Date
    Jun 2017
    Posts
    71
    Character
    Kaho Saionji
    World
    Gilgamesh
    Main Class
    White Mage Lv 80
    I agree with OP and Tridus that healers are pretty much balanced right now, but here are few changes that I hope to see in 4.2:

    WHM: More ways to generate lilies. I think someone mentioned potential ways of doing so in other threads and I really like that idea. I find myself casting cure 2 pretty often, even when healing is not necessary, just to generate lilies. Although not a game breaker, this can definitely get some QoL changes. Also, do something about fluid aura... make it deals damage, dot, anything! Other than that, I think WHM is in a great spot as powerhouse healer right now.

    SCH: Selene... bless her heart. It has come to a point where people start asking me to switch to Eos even though I assured them that I can keep them alive with Selene. I still use her quite regularly whenever I think extra healing is not necessary, so I honestly believe Selene still has her place. Perhaps buff Fey Wind to 5% instead of 3%? Change Silent Dusk into physical equivalent of Fey Covenant? Hell, even changing its effect from silence (1s) to stun (3s) will help her tremendously. I love SCH and I think it's in a great spot atm; the problem is more about the imbalance between the two faeries imo.

    AST: Hmm... other than increasing Spear duration from 20s to 30s like the others, I can't really think of anything else. Perhaps buff Lord of Crowns potency cause it's rather underwhelming compared to its Lady counterparts, but eh... This is more about wishful thinking on my part, but I wish they would reduce Aspected Helios cast time to be roughly the same with succor. I gotta admit, that buffed succor makes me so jelly of SCH mains. Haha...

    Personally, I'd rather they spend more time fixing DRK, BLM, SAM, and the overall DPS balance right now. I think we can sit out for now, especially since we're pretty much in a good spot atm.
    (6)

  2. #2
    Player
    Tridus's Avatar
    Join Date
    Jun 2017
    Location
    The Goblet
    Posts
    1,510
    Character
    Cecelia Stormfeather
    World
    Cactuar
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Aeducan View Post
    WHM: More ways to generate lilies. I think someone mentioned potential ways of doing so in other threads and I really like that idea. I find myself casting cure 2 pretty often, even when healing is not necessary, just to generate lilies. Although not a game breaker, this can definitely get some QoL changes. Also, do something about fluid aura... make it deals damage, dot, anything! Other than that, I think WHM is in a great spot as powerhouse healer right now.
    There was some talk about that on the Stone end, especially if they give a way to use them on DPS as well. Would certainly make things more dynamic.
    (1)
    Survivor of Housing Savage 2018.
    Discord: Tridus#2642

  3. #3
    Player
    era1Ne's Avatar
    Join Date
    Aug 2016
    Posts
    360
    Character
    Kira Thrinaria
    World
    Shiva
    Main Class
    Scholar Lv 70
    I don't want much changes outside of QoL and maybe a slight nerf to scholar, because at the moment it is the go to healer. High personal dmg, underestimated raid utility and very good mitigation options.
    Quote Originally Posted by Aeducan View Post
    SCH: Selene... bless her heart. It has come to a point where people start asking me to switch to Eos even though I assured them that I can keep them alive with Selene.
    Those people probably wanted eos, because eos is good at healing and can give both healers more time to dps. As for selene... At this point, it is probably best to delete selene in her current state and add her to Dissipation with a few new skills to make her more useful.
    Quote Originally Posted by Caduagm View Post
    Something to weave ogcds on ast.
    The clipping is awful atm and makes ppl sick.
    Please this.
    Quote Originally Posted by Sebazy View Post
    Taken in isolation, AST's buffs are superior, however Chain can be guaranteed to align which Trick and such which allows it to punch far above it's weight.
    I agree with you and imo balance isn't as strong as people think it is. There are some people doing the math and the last time i read something about it, was that in theory you need about 30-40% balance uptime to make ast/sch a stronger comp in terms of raiddps than whm/sch, because the latter push out an insane amount of personal dmg. Of course balance buffs everyones dmg and if the group cares more about their own dmg than the killtime of an encounter, than ast/sch is the go to comp. It is just interesting imo to see that ast/sch hasn't the 100% "save spot" in terms of raid dps as most people make it out to be.
    (2)
    Last edited by era1Ne; 12-09-2017 at 06:57 AM.

  4. #4
    Player
    inhaledcorn's Avatar
    Join Date
    Dec 2015
    Location
    Limsa
    Posts
    412
    Character
    Elliot Cloverfield
    World
    Adamantoise
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Aeducan View Post
    /snip
    These are all things I agree with, but here are other things I could see helping to help with QoL:

    WHM: Lilies are also generated on crit Regen tics, and crit Aero II/III tics. Yeah, this could have bad WHMs try to spread the Regens to everyone in the party, but people are already spreading Cure Is and IIs to everyone in the party which is arguably worse. With this, there is some encouragement to actually DPS on WHM instead of its current system actively encouraging you to ignore it. In addition, if Plenary was a self-stacking buff with no cooldown instead of a buff that stacks on each, individual member, the skill could make for a very effective AoE heal bomb when you need it.

    SCH: I'm still calling for Excog to have interaction with Deployment Tactic. If they do that, then, I don't think it should cost Aetherflow. Otherwise, I think it would be neat if Excog got a special effect if you place it then let it sit for a few seconds, you generate extra Fairy gauge points. In addition, ye gods, does Dissipation really need to be fixed since it has even further negative compatibility with our kit. Fey points can't be built if there is no fairy, and Dissipation locks you out of it. In addition, I'd like if the Adlo also got Succor's 150% shield of heal effect while still keeping the crit effect (and also giving Succor the crit effect) so that Emergency Tactics on Adlo isn't bleh. (I'd like a future trait where Fairy crit Embraces reduce Emergency Tactics recast time by a few seconds, but one thing at a time)

    AST: I think Lightspeed could use some buffs. I think if they remove the damage decrease, it would see a lot more use since it does reduce the MP cost of spells (because AST can have some difficulties with MP management) and AST has massive GCD clipping issues. This could fix a lot of that. In addition, change the Hyper Lightspeed trait to be tied to Draw instead of Essential Dignity.
    (0)

  5. #5
    Player
    Waemliht's Avatar
    Join Date
    Jan 2017
    Posts
    31
    Character
    Corpse Flower
    World
    Zalera
    Main Class
    Scholar Lv 80
    Quote Originally Posted by inhaledcorn View Post
    stuff
    Nickpick, but these aren't QoL buffs. These are just straight up buffs.
    Excog is already good, taking away the aether cost and making it aoe makes it just free-indom-but-better instead of just lustrate-plus. Dissipation has had indirect buffs and it does interact with our kit already. It takes less mana to resummon your faerie and only takes 3 seconds. You get 3 aetherflow which interacts with our quickened aetherflow. Dissipation is fine, there's even moments when you can use it at no opportunity cost even in savage fights as long as you look for them. Buffing adlo or succor would be out of left field, there's nothing wrong with them and succor just got a buff.
    (0)

  6. #6
    Player
    Llugen's Avatar
    Join Date
    Feb 2014
    Location
    Ul'dah
    Posts
    696
    Character
    Zera Vyre
    World
    Midgardsormr
    Main Class
    Black Mage Lv 90
    I would love to see a "presets" system added in for classes, particularly for ACN/AST but also for MCH etc, so that you can spawn in with a preset Royal Road and Spread, have Aetherflow stacks already when you respawn, have MCH ammo and 5 Chakra stacks, etc. (Note: this is only for when you change to the job or wipe/respawn, NOT for when you raise with weakness or LB3)

    Also, AST probably needs a tiny damage boost and maybe even WHM to catch back up with SCH.


    Speaking of SCH please for the love of god finally fix Selene so that Silent Dusk does something actually useful and so that Fey Wind is 5%/on par with Expanded Arrow.

    Another thing I would like to see is for SCH damage to make actual sense; it's strong obviously but we're spamming a DoT for AoE (which hurts my very soul), and can't even Ruin II to move because said DoT is stronger for weaving, not to mention the duration of Miasma I being super wonky for single target rotation compared to the other (meaning SMN's 30 and AST's 30, I suppose WHM also has some "strange" DoT timers). Consider giving SCH access to Miasma/Bio III and nerfing the potency of Broil II accordingly, also please reduce the initial potency of Miasma II and add that potency back in the DoT (for the same current total potency), and add a REAL AoE filler (I'd recommend Splash, working just like Blizzard II).
    (0)
    Last edited by Llugen; 12-03-2017 at 05:28 AM.

  7. #7
    Player
    WayofTime's Avatar
    Join Date
    May 2017
    Posts
    38
    Character
    Way Tiberius
    World
    Lamia
    Main Class
    Astrologian Lv 70
    I would love it if Break became an instant-cast spell at, like, 80 potency. Having to stop casting my GCD because I want to play with cards breaks my Astro heart!
    (0)

  8. #8
    Player
    Heilstos's Avatar
    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    260
    Character
    Marius Heilstos
    World
    Odin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by WayofTime View Post
    I would love it if Break became an instant-cast spell at, like, 80 potency. Having to stop casting my GCD because I want to play with cards breaks my Astro heart!
    Hey Way,

    What do you said about may Idea for the Astro?



    I liked Stella and with the change the skill would be great.

    Edit: The reddit user Seradima would make the Stella a bit stronger.



    Her/His Aguments:




    I hope they adress the problem with Nocturnalfield and Time Dilation and Celestial Opposition. It does not bring anything to extend a shild to 50 sec. that breaks with 2 Autohits. Oo
    And the Answer for that Problem is not to rise the multiplier. From 170% -> 250% [Noc. field (Aspected Benefic)] 120% -> 150% [Noc.field from Aspected Helios] (was the chances for Stormbloodstart).

    Why do not extend Time Dilation or Celestial Opposition the Power from Noc. fields?

    But like how looks the Idea for that?

    I looked at the Redmage Talent "Embolden". A strong gain that wears off after a while. That represent the Idea from Time Dilation,"a process in which diverting a celestial body's otherwise straight flow of aether creates the illusion of slowed time, increasing the duration of beneficial magicks." (Jannequinard Quest "Feather in the Cap")

    My idea is to transfer the principle of "Embolden" to nocturnal field.

    We have 2. cases (single shilds and AoE) thats important.

    Case I) Single shild from Aspected Benefic

    The Noc. field have a duration from 30 secends. If we split the the 30 secends in 5 (principle of "Embolden") same long parts (thats 6 secs^^) and give it strong gain (like "Embolden") that is an multiplier.

    If you use Time Dilation on the field from Aspected Benefic (On my average the field from Aspected Benefic is 12500*) that happen:



    So we have a protective shield, which subsides after a certain period of time.

    *{Numbers are for illustration}

    IMPORTANT: You can only boost Aspected Benefic with Time Dilation and NOT with Celestial Opposition!!!


    Case II) AoE Shild from Aspected Helios

    Is the same case like One, but you can only use Celestial Opposition to reinforce the shild from Aspected Helios.

    For AoE shilds we have only 3 steps and hold 10 secs.

    If you use Aspected Helios (On my average the field from Aspected Helios is 5550*) and than Celestial Opposition:



    *{Numbers are for illustration}

    It is important to me to say that Noc. field from Aspected Benefic can only reinforce by Time Dilation and Noc. field from Aspected Helios can only reinforce with Celestial Opposition. Otherwise would have no Idea witch multiplier we have there.That's why I built this restriction^^

    I know it's just a simple concept. You probably have suggestions for improvement.
    (1)
    Last edited by Heilstos; 11-25-2023 at 08:06 AM.

  9. #9
    Player
    WayofTime's Avatar
    Join Date
    May 2017
    Posts
    38
    Character
    Way Tiberius
    World
    Lamia
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Heilstos View Post
    Hey Way,

    What do you said about may Idea for the Astro?

    -snip-
    I like the idea for Stella, but not really for the shields. And at any rate, I think Time Dilation usually should go on the DPS with a card, not the tank getting a tank buster.
    (0)

  10. #10
    Player
    Heilstos's Avatar
    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    260
    Character
    Marius Heilstos
    World
    Odin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Tridus View Post
    ... you don't see a balance problem with being able to quintuple the power of one shield and triple the power of another on demand?
    It is important to me to say that Noc. field from Aspected Benefic can only reinforce by Time Dilation and Noc. field from Aspected Helios can only reinforce with Celestial Opposition.
    Heyho Tridus,

    This Option is not open to use. But if you ask me I forget it at the first idea development, a friend came to me and said that the idea was good, but you can boost shields with Time Dilation and Celestial Opposition and that to strong >.< .(That everyone one will agree^^) That's why the caveat that Time Dilation only shields through Aspected Benefic and Celestial Opposition only shields from the spell Aspected Helios.^^

    Quote Originally Posted by WayofTime View Post
    (...), but not really for the shields. And at any rate, I think Time Dilation usually should go on the DPS with a card, not the tank getting a tank buster.
    Hey way,

    That's the interesting part of the idea. It's right that you prefer extended cards for DPSs. I think rather my concept packs in the progress.

    Where tanks do not know where to use which CD. This is the interpretation thread for the strength of the shield for a single target. If the tanks do not need your help anymore due to the correct cd manegment (or your partner White Mage helps with Divine Benison^^), then I would recommend strengthening cards. It is important to me that it is an option and not a compulsion and so with each Astro decide for themselves when Time Dilation should be used.

    We have none of this when a samurai has a 15% balance (extended for 15 seconds), thereby biting Tank into the grass.^^
    (0)
    Last edited by Heilstos; 12-03-2017 at 10:25 PM.

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