

Ok, since it's very clear that people can't understand what I'm saying, I'll go ahead and spell it out.
NIN can do Trick Attack once every minute. Even if a NIN and MCh overlap their debuff so that they essentially canceled each other out and thus only get 20 seconds of extra damage on the 1st minute, NIN would be able to Trick Attack again within the 2 minute window before MCH could get theirs for another 10 seconds of extra raid damage, hence 30 seconds of extra damage every 2 minutes vs 20 seconds every 2 minutes with MCH alone.
As for the LB penalty, it was in regards to the current meta. NIN and MCH are both already there so you wouldn't replace the NIN with another MCH but since the original comment stated "Why bring an NIN instead of a Ranged DPS that does the same thing" that what is being implied. You'd realistically bring a SMN, MNK or SAM instead.
If Trick Attack was nerfed to 5%, I'd expect NIN to get an across the board potency increase to make up for it. They could decreasing the CD on Shadewalker and Smokescreen on top of the potency increase as well and it would be perfectly fine.SAM and WAR can provide slashing debuff. Are you saying Shadewalker/Smokescreen is worth a raid spot by itself? I can't even think of a scenario besides Neo-Exdeath where if you use it at the pull and forget about it nothing bad happens. If they wanted to make enmity control our niche the CD's would have to be lowered significantly. Even then, not really sure if that'd be worth a raid spot over superior damage.
There is always going to be a meta, I don't see anyone complaining about BRD's >.>
Last edited by Silver-Strider; 12-04-2017 at 06:04 AM.


Hypercharge is more like 27 seconds every 2 minutes versus TA's 10 seconds every minute.
this should meke both more or less equal and in the end the higher personal DPS from MCH should compensate for the little bit more overall damage potency from TA.
And in this is not included the possibility to spread Hypercharge to multiple targets, which makes it far better for doubleboss encounters.
So the enmity control from NIN also gives a little DPS boost to tanks in the start of the encounter for not needing "tank stance" and enmity combo to etablish a solid enmity lead.
Last edited by Legion88; 12-04-2017 at 06:34 AM.
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