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Thread: Summoner Fester

  1. #1
    Player
    Scyn's Avatar
    Join Date
    Apr 2014
    Posts
    26
    Character
    Scyn Sovereign
    World
    Gilgamesh
    Main Class
    Gladiator Lv 70

    Summoner Fester

    Good Evening Fellow PvP'ers and SE,

    One huge concern I have over Summoners in the current PVP scene is that Dreadwyrm stacks will at times be blocked by cover. How do you ask? Well its simple. If I am bursting a target and a paladin decides to cover that target. When I use fester, both the damage and dreadwyrm stack doesnt applies. Why? Because the game thinks I am targeting the Paladin through cover when in actuality I am targeting another target.

    Why does this matter? Well its simple. When said summoner doesn't get a stack of dreadwyrm it in turn doesn't allow us to go into dreadwyrm trance because we do not have 3 stacks to enter it which basically screws over our burst for a minimum of 45 seconds.

    So What can be done to fix this? Allow fester to give a stack of dreadwyrm trance regardless if it applies damage or not. This would be a huge quality of life fix for Summoners in PVP. No other class in PVP gets punished like this. SE, this is a change you must make.
    (8)

  2. #2
    Player
    FrostyTV's Avatar
    Join Date
    Mar 2015
    Posts
    28
    Character
    Frosty Mogborn
    World
    Cactuar
    Main Class
    Paladin Lv 80
    As a Paladin that PvPs a lot and feels Paladin is in a good spot where it is - I support this change since it feels unbalanced for SMN. Easy fix.
    (1)

  3. #3
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,612
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    It's strategy, you have to react to the situation, the PLD can exploit the weakness of a SMN by taking the Fester hit of the target you had intended to hit. There is nothing wrong with that. As you use Fester since you're hitting the PLD and they don't have DoTs, they take less dmg.

    Same with Piercing Talon, should a PLD take 2k dmg because the target they are covering is at 10% HP? No, it should only be the worth of who the target has changed to.

    Truth is you as the SMN you could just use Energy Drain rather than Fester if you know the PLD is covering the target or if you are in a situation in which you think the PLD could be covering your target use Energy Drain. What's more important? Losing some DPS because you have to use Energy Drain rather than Fester or losing a stack Attunement because you chose to use Fester. The options are there for a reason, you aren't disabled from gaining attunement if you react to the situation properly.
    (1)

  4. #4
    Player
    Wintersandman's Avatar
    Join Date
    May 2014
    Posts
    1,190
    Character
    Winter Sandman
    World
    Hyperion
    Main Class
    Paladin Lv 70
    DoT both. I skip Miasma III.

    https://www.youtube.com/watch?v=9MVXu3Z10Os
    (0)
    Last edited by Wintersandman; 12-02-2017 at 09:00 AM.

  5. #5
    Player
    PappaSmurff's Avatar
    Join Date
    May 2017
    Posts
    9
    Character
    Hiiro Yui
    World
    Exodus
    Main Class
    Miner Lv 60
    There’s ZERO interactions between two abilities that has SUCH a huge impact and is SO detrimental to one class (SMN) besides this lol

    Having one well timed Cover “which isn’t hard to do” can set a SMN back

    - 3 Aetherflow usages
    - Delay Dredwyrm Trance
    - Delay Bahamut

    That’s BOTH of SMN’s Burst phases delayed by at least a minute + a full Aetherflow usage since you miss out on the stack you used into cover then the new Aetherflow usage only refills the 1 slot that is available

    “It’s stragety” comment is laughable to be honest lol it doesn’t matter if the SMN should “just not fester into cover” hurp durp lol it’s WAY too significant of an impact for this NOT to be addressed

    You recommending to energy drain into a covered target shows that you are probably just a frontline hero who complains about Healers being OP so I shouldn’t even be responding to you because your opinion is irrelavent but this issue has been triggering me for way to long and needs to be addressed
    (1)

  6. #6
    Player
    PappaSmurff's Avatar
    Join Date
    May 2017
    Posts
    9
    Character
    Hiiro Yui
    World
    Exodus
    Main Class
    Miner Lv 60
    IMO Cover should still mitigate the damage but actually give the Aethertrail charge if the intended target has the required Dots applied
    (0)

  7. #7
    Player
    Wintersandman's Avatar
    Join Date
    May 2014
    Posts
    1,190
    Character
    Winter Sandman
    World
    Hyperion
    Main Class
    Paladin Lv 70
    Quote Originally Posted by PappaSmurff View Post
    IMO Cover should still mitigate the damage but actually give the Aethertrail charge if the intended target has the required Dots applied
    But you’re not hitting the target with your dots.
    (0)

  8. #8
    Player
    Scyn's Avatar
    Join Date
    Apr 2014
    Posts
    26
    Character
    Scyn Sovereign
    World
    Gilgamesh
    Main Class
    Gladiator Lv 70
    thankfully this issue got fixed. Because it was simply that, an issue that needed to be fixed. To those who don't understand consider this. Why does a blackmage get to freely cast Fire 4's into a covered target applying full damage to a PLD without hallowed ground yet a smn should sacrifice that damage because of the fundamentals of the class? How is that a balanced system? Just because you don't comprehend why this change is good for balancing doesn't mean its wrong either. This simply evened the playing field between summoner and every other DPS class. We aren't gimped anymore by well timed covers.
    (0)