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  1. #11
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Albela_Killingifritcom View Post
    i agee with isaveron and it has nothing to do with insecuirty. why shouldnt our mounts be able to jump, except for boring specific chocobos? it is just silly. what if you are in mixed terrain with both obstacles and water? are we supposed to dismount, mount new mount, dismount, mount new mount? oh please
    Never played FFVII or IX, huh or even FFXI's take on it?
    (3)

  2. #12
    Quote Originally Posted by Albela_Killingifritcom View Post
    i agee with isaveron and it has nothing to do with insecuirty. why shouldnt our mounts be able to jump, but only boring specific chocobos? it is just silly. what if you are in mixed terrain with both obstacles and water? are we supposed to dismount, mount new mount, dismount, mount new mount? oh please
    I think she assumed people were cemented into the FF games to realize traits carried over as you bred your Chocobo and used the colors as a specific example of what they did in older games.

    A gold chocobo retained all traits of the Blue, Light Blue, Light/Dark Green and Black chocobo, for example, which means it can do everything, meaning thats your overall goal in raising a chocobo.

    A Light and Dark Blue Chocobo were aquarian chocobos. Light blue can cross streams and rivers while dark ones can cross a bit of the ocean (deeper water), logically if you raise a Blue chocobo and raise it to become a Black or Gold chocobo, it'll retain it's ability to jump/dig/cross rivers/cross some deeper ocean.

    Obviously being able to color your chocobo any color would change the "defined route" based on color because in FFXI you could train your chocobo specifically in traits no matter the color.
    (3)

  3. #13
    Player
    Nakiamiie's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,556
    Character
    Maelina Sylfei
    World
    Hyperion
    Main Class
    Conjurer Lv 64
    Quote Originally Posted by Venat View Post
    Will chocobo mounts and special mounts be able to jump?
    I really hope all mounts can jump, some higher than others. Starting 2.0 with the new client and all of course. *crosses fingers*
    (2)
    LOL cash shop! SE's way to tell their player how they appreciate them... pull the carrot and empty your pockets $$$
    And to those who support it: you are kicking yourselves. -- We just need to sit back and laugh at people with cash shop items.
    (Marvelous economics IQ test!)

  4. #14
    Player
    KamikazeMan's Avatar
    Join Date
    Jul 2011
    Posts
    870
    Character
    Lodovico Rivers
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    They most likely be able to since our PCs will be able to jump come 2.0.
    (1)

  5. #15
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Just what we need, time spent rendering jump animations for the 8 bazillion mobs mounts that will be released. I can't wait to ride my goobue pouncing through the fields.

    gwuh...
    (5)

  6. #16
    Player
    Razor's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    402
    Character
    Vex Blackmarrow
    World
    Zalera
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Jynx View Post
    Just what we need, time spent rendering jump animations for the 8 bazillion mobs mounts that will be released. I can't wait to ride my goobue pouncing through the fields.

    gwuh...
    The notion of that fills me with excitement actually... imagine it. Have a pounce button that makes the goobbue leap into the air/lunge forward with a big shockwave where it lands. Anything in a 20 malm radius would be staggered (stunned) and even hurt based on how close it was to the goobbue. Give it a 20~60s cooldown to curb obnoxiousness and whala! Would definately make things more exciting; especially for new players. Imagine venturing out of the starting city for your first time and "OMG WHAT THE #$%& IS THAT LUNGING AT ME! ........oh, thats a player?! THAT WAS AWESOME!"

    EDIT: The pounce needs dust clouds and some screenshake too
    (4)
    Quote Originally Posted by Alerith View Post
    You could cast while moving, but then you took an arrow to the knee, and must stand still.

  7. #17
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    Quote Originally Posted by Rokien View Post
    Really, what is the point in jumping ; ;
    to be able to move in the third dimension?

    What's the point in walking forwards and backwards?

    What's the point in swinging a weapon?

    Whether or not you like jumping though, I don't understand why this question has come up. It would probably depend on the mount.

    "White Goobbues Can't Jump"

    Jumping allows for more freedom in level design, and it is handy in navigating over/around annoying little obstacles. The fact that a couple little kids will act like morons is not a reason not to have this beneficial function.

    At any rate, if jumping is enabled, it might be a problem if one has to dismount and remount any time a jump might be actually necessary, so if we can jump, mounts probably will too.
    (3)
    Last edited by Alhanelem; 01-14-2012 at 11:52 AM.

  8. #18
    Player
    Laraul's Avatar
    Join Date
    Nov 2011
    Posts
    902
    Character
    Laraul Lunacy
    World
    Hyperion
    Main Class
    Gladiator Lv 70
    Jumping is a great way to get your character stuck in some place it shouldn't...
    (2)

  9. #19
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,208
    Quote Originally Posted by Alhanelem View Post
    to be able to move in the third dimension?

    What's the point in walking forwards and backwards?

    What's the point in swinging a weapon?

    Whether or not you like jumping though, I don't understand why this question has come up. It would probably depend on the mount.

    "White Goobbues Can't Jump"

    Jumping allows for more freedom in level design, and it is handy in navigating over/around annoying little obstacles. The fact that a couple little kids will act like morons is not a reason not to have this beneficial function.

    At any rate, if jumping is enabled, it might be a problem if one has to dismount and remount any time a jump might be actually necessary, so if we can jump, mounts probably will too.
    What annoying little obstacles? They made everything "YOU CAN GO THROUGH THIS DURP" also walking around for 1 second is sooo much work.
    There are more obstacles in life, I pretty much NEVER jump over em 99% of the time the 1% is the time I just wanna see if I can jump over it. Fact is, there is no need for jump
    (5)

  10. #20
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    There isn't until they redesign the world map to take advantage of it like they are already doing.
    (3)

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