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  1. #1
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    First off, they can make an interesting world without needing of jumping >.> look at FFXI
    -People will jump around, it will bug the frick out of me and most people I know.
    -This isn't a platformer, its an mmorpg, ya know, a simulator, kinda like for real lifeish
    -Again, the world we live on RIGHT NOW, ya know earth, is suuuuper beautiful, you never have to jump.
    -Again, not a big deal, takes 1 second to go around.

    Swimming though, ya, I want that.
    (2)

  2. #2
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    Quote Originally Posted by Rokien View Post
    First off, they can make an interesting world without needing of jumping >.> look at FFXI
    -People will jump around, it will bug the frick out of me and most people I know.
    -This isn't a platformer, its an mmorpg, ya know, a simulator, kinda like for real lifeish
    -Again, the world we live on RIGHT NOW, ya know earth, is suuuuper beautiful, you never have to jump.
    -Again, not a big deal, takes 1 second to go around.

    Swimming though, ya, I want that.
    If people jumping around aggravates you that much, then you should really take some time off of a video game. Why can't an MMO become a little bit of platforming too? Archers jumping to a higher spot to stay out of AoE range, delving through dungeons that require more than just tank and spank..

    I mean you can do many things with jump, NOT just focus on people jumping in town.
    (1)

  3. #3
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    Quote Originally Posted by DeadRiser View Post
    If people jumping around aggravates you that much, then you should really take some time off of a video game. Why can't an MMO become a little bit of platforming too? Archers jumping to a higher spot to stay out of AoE range, delving through dungeons that require more than just tank and spank..

    I mean you can do many things with jump, NOT just focus on people jumping in town.
    -Don't say something that you have no idea, you don't know me ^.^
    -A higher spot? Now we are going to get 50feet jumps? If its just a few feet above you, you should have to walk up it.
    - MMOs I feel, should be a simulator, not maple story. Just play that if you want platforming you get TONS of it.
    - You will still be tank and spank no matter what..........
    -No, no you can't, not in an "turn" base mmo, in an action mmo, yes maybe, but this is not an action mmo.

    Only way I will support jump, if its "Press x" when you get to a stupid ledge.
    (2)

  4. #4
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    Ruisu's Avatar
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    Quote Originally Posted by Rokien View Post
    -Don't say something that you have no idea, you don't know me ^.^
    -A higher spot? Now we are going to get 50feet jumps? If its just a few feet above you, you should have to walk up it.
    - MMOs I feel, should be a simulator, not maple story. Just play that if you want platforming you get TONS of it.
    - You will still be tank and spank no matter what..........
    -No, no you can't, not in an "turn" base mmo, in an action mmo, yes maybe, but this is not an action mmo.

    Only way I will support jump, if its "Press x" when you get to a stupid ledge.
    No.

    I want jumping. Also mounts should only have scripted jumping. And only mounts that look as though they're capable of jumping. Give some perks over others. Like the Gobbue can move faster on marsh-like areas. Drakes can bypass most of Mor Dhona mobs, etc. Stuff like that would be interesting.

    Chocobos will be standard fare, but they have more accessibility over the world over a Gobbue/Drake/etc.

    Quote Originally Posted by Jennestia View Post
    I've yet to see anyone say "It's not FF", considering I recall doing all 3 in pretty much every FF game I've played (including XI have some climbing style mechanics even if it was a CG scene.)
    Let's not forget that FFXIII-2 actually implements a free jump. So that excuse is pretty much thrown out of the window.
    (1)
    Last edited by Ruisu; 01-15-2012 at 02:39 AM.

  5. #5
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    Quote Originally Posted by Rokien View Post
    First off, they can make an interesting world without needing of jumping >.> look at FFXI
    -People will jump around, it will bug the frick out of me and most people I know.
    -This isn't a platformer, its an mmorpg, ya know, a simulator, kinda like for real lifeish
    -Again, the world we live on RIGHT NOW, ya know earth, is suuuuper beautiful, you never have to jump.
    -Again, not a big deal, takes 1 second to go around.
    Skyrim.


    'nuff said.
    (3)
    Quote Originally Posted by Alerith View Post
    You could cast while moving, but then you took an arrow to the knee, and must stand still.

  6. #6
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    I personally dont see why any on needs a jump button or command. Now say we do get it players will use it for a short time and than not bother with it. Now if players want this feature because other games have it well I ask you this if other players decide to jump off a bridge would you follow them?
    Now again if they do add this feature players most likely will than complain " Oh where is the content, what no endgame?" Also you know this will happen you can bet on it, well guess what now seeing as we have jump every damn quest/mission may require you to jump. Oh joy thats all I need, (NOT). As of right now FFXIV has major issues and this ability to jump is the least of SE worries. Even when 2.0 is finally release there is no guarentee that FFXIV will stand a chance. It could very well be shot down by the players. I can see maybe in the future but adding jump now or at the launch of 2.0 is something that needs to be put on hold, until SE gets their act together and actually fix the game as well as adding content and endgame stuff. Until that time and until the players say wow this is a really great game, things like jump need to be put off, and SE needs to worry about again FIXING the game 1st. This is a minor feature that can wait.
    (2)

  7. #7
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    Quote Originally Posted by Maxthunder View Post
    I personally dont see why any on needs a jump button or command. Now say we do get it players will use it for a short time and than not bother with it. Now if players want this feature because other games have it well I ask you this if other players decide to jump off a bridge would you follow them?
    Now again if they do add this feature players most likely will than complain " Oh where is the content, what no endgame?" Also you know this will happen you can bet on it, well guess what now seeing as we have jump every damn quest/mission may require you to jump. Oh joy thats all I need, (NOT). As of right now FFXIV has major issues and this ability to jump is the least of SE worries. Even when 2.0 is finally release there is no guarentee that FFXIV will stand a chance. It could very well be shot down by the players. I can see maybe in the future but adding jump now or at the launch of 2.0 is something that needs to be put on hold, until SE gets their act together and actually fix the game as well as adding content and endgame stuff. Until that time and until the players say wow this is a really great game, things like jump need to be put off, and SE needs to worry about again FIXING the game 1st. This is a minor feature that can wait.
    This is the type of player I'm talking about. Thinks the whole team stops dead in their tracks just to focus on jump. And what do you think they've BEEN doing for the past year? Dwiddling their thumbs on if they should apply jump or not?
    (1)

  8. #8
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    Quote Originally Posted by DeadRiser View Post
    This is the type of player I'm talking about. Thinks the whole team stops dead in their tracks just to focus on jump. And what do you think they've BEEN doing for the past year? Dwiddling their thumbs on if they should apply jump or not?
    All I am saying is for now lets get all the issues the game has and fix them. You can design all the maps you want with jump for 2.0 but the main issue and this needs to be address before anything else is fixing all the problems in the current game as well as seeing how and if there is any problems at the launch of 2.0. Hell I would love to have my Mog House or player house now but i realize that this is something that isnt needed right now and that there are more important issue at hand. Its called being patient and waiting. So if we have to wait 1-2 years thats fine as long as all issues with the current and uncoming launch of 2.0 is addressed 1st. You can add all you want but in the end will there be issues, is this gonna create more problems right now? Maybe and maybe not, but this game has already gotten a bad press and thats why I say worry about FIXING the game 1st, before adding stuff like jump, swimming etc. I didnt not say that they couldnt design the world for these features but implement these features at a later date once FFXIV is up to par. On a side note just because I dont see the need nor do I want to be forced to use a swim or a jump feature, dosent mean that SE should not add said features. I am not for it nor am I against adding said features but would like the option of useing them or not useing said features.
    (1)

  9. #9
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    Quote Originally Posted by Maxthunder View Post
    All I am saying is for now lets get all the issues the game has and fix them. You can design all the maps you want with jump for 2.0 but the main issue and this needs to be address before anything else is fixing all the problems in the current game as well as seeing how and if there is any problems at the launch of 2.0. Hell I would love to have my Mog House or player house now but i realize that this is something that isnt needed right now and that there are more important issue at hand. Its called being patient and waiting. So if we have to wait 1-2 years thats fine as long as all issues with the current and uncoming launch of 2.0 is addressed 1st. You can add all you want but in the end will there be issues, is this gonna create more problems right now? Maybe and maybe not, but this game has already gotten a bad press and thats why I say worry about FIXING the game 1st, before adding stuff like jump, swimming etc. I didnt not say that they couldnt design the world for these features but implement these features at a later date once FFXIV is up to par. On a side note just because I dont see the need nor do I want to be forced to use a swim or a jump feature, dosent mean that SE should not add said features. I am not for it nor am I against adding said features but would like the option of useing them or not useing said features.
    You still don't get the point that they have DIFFERENT parts of the team that focus on different things. They have an event team, a design team, animation team, etc.

    Not all of these teams focus on one thing at once. And on top of that, jump wouldn't slow down a lot of what they are planning. As you would see in the second letter from the producer, they already have animations for the races for jump. What I'm getting at is it's not stopping them from fixing the game in any way.

    And about Mog Houses and what not, it's being added and created right now. Lol
    (2)

  10. #10
    Quote Originally Posted by DeadRiser View Post
    You still don't get the point that they have DIFFERENT parts of the team that focus on different things. They have an event team, a design team, animation team, etc.

    Not all of these teams focus on one thing at once. And on top of that, jump wouldn't slow down a lot of what they are planning. As you would see in the second letter from the producer, they already have animations for the races for jump. What I'm getting at is it's not stopping them from fixing the game in any way.

    And about Mog Houses and what not, it's being added and created right now. Lol
    Actually, working on a jump feature that has any sort of use can slow things down because while there are separate teams they work together, and if SE wants to make sure jump absolutely has to be in the game and has to work it'll push the update back till they get everything flowing properly.

    It's not like the market ward update with buying from search where they can just mask it till they debug it, if you literally can't progress a dungeon without the jump feature, guess what's going to happen? lol

    So I get what you're saying, but do know they rely on each other more than you think so he's not that far off base, because for example the UI team works with the map team who work with the event team. You can't make a new ability usable without the assistance of the UI team to create an icon/animation/etc for it. See what I mean? The only time they "work separately" is the development divisions, for example first and 2nd division of SE iirc are offline/handheld while 3rd is the MMO division.
    (2)

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