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  1. #1
    Player
    Enla's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    2,748
    Character
    Crushing Fatigue
    World
    Balmung
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Mimilu View Post
    SCH: I would remove Silent Dusk from Selene and give her a new support ability (or split Fey Wind back into two abilities that effect Spell Speed and Skill Speed).
    ^ This. Silent Dusk is absolutely useless and detracts from Selene's appeal.

    As for me, I'd like the tether for Aetherpact to be longer. I might actually start using it more if that were the case, as right now my macro'd faeire heals about just as well and I'd like not to have to worry about my target running too far out of range if they aren't the tank. Just a small quality of life change that would make my life ultimately a lot easier.
    (1)

  2. #2
    Player
    Mimilu's Avatar
    Join Date
    Nov 2013
    Posts
    3,990
    Character
    Mimiji Miji
    World
    Exodus
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Enla View Post
    As for me, I'd like the tether for Aetherpact to be longer. I might actually start using it more if that were the case, as right now my macro'd faeire heals about just as well and I'd like not to have to worry about my target running too far out of range if they aren't the tank. Just a small quality of life change that would make my life ultimately a lot easier.
    Personally, I don't see why Aetherpact couldn't just make your Fairy move with the person they're tethered to. :B

    Quote Originally Posted by Enkidoh View Post
    PLD: give them back access to CNJ spells (yes I know Cure was pretty useless post 50 or so, but for low level content it was invaluable).
    Or just give them their own version of Cure at a low level. :B
    (0)

  3. #3
    Player
    Enla's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    2,748
    Character
    Crushing Fatigue
    World
    Balmung
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Mimilu View Post
    Personally, I don't see why Aetherpact couldn't just make your Fairy move with the person they're tethered to. :B
    Hell I'll take anything at this point, as it's a skill that rots on my bar otherwise.
    (0)

  4. #4
    Player
    Jijifli's Avatar
    Join Date
    Jun 2015
    Posts
    1,384
    Character
    Jijifli Kokofli
    World
    Balmung
    Main Class
    Arcanist Lv 55
    Quote Originally Posted by Mimilu View Post
    (Also, give Fluid Aura its damage back.)
    I agree with your list overall minus this specific one. When they removed the damage, it heavily dropped the amount of Knockbacks I saw in parties, which was a good thing, because it felt like NOBODY knew how to use it properly.

    Funny enough, I learned if I took a risky Trick Attack as NIN, and I was by the edge of where the back is, and the WHM did a Fluid Aura, it'd angle it so that my Trick was considered on its side, costing the buff and the potency. Why? Because the WHM needed that 100 potency that badly he had to run up while using Aero to do it.
    (1)

  5. #5
    Player
    Ash_'s Avatar
    Join Date
    Jul 2015
    Posts
    275
    Character
    Ash Arkwright
    World
    Asura
    Main Class
    Rogue Lv 100
    All tanks: Remove rampart as a role action, and give each tank back their individual defensive CD that was removed (e.g. Shadow Skin for DRK). There is never ever any circumstance to remove rampart for something else, it is always going to be used, thus defeating the purpose of it being an 'optional' role action.
    (1)

  6. #6
    Player
    Enkidoh's Avatar
    Join Date
    Dec 2012
    Location
    Ala Mhigo
    Posts
    8,331
    Character
    Enkidoh Roux
    World
    Balmung
    Main Class
    Paladin Lv 90
    PLD: give them back access to CNJ spells (yes I know Cure was pretty useless post 50 or so, but for low level content it was invaluable). As it is Clemency is gained so late that for most of their career now a GLA/PLD is basically now reliant entirely on external healing or popping potions for solo content, so returning the ability to equip CNJ spells would make things so much better (look how many newer players are complaining how ridiculously difficult the level 30 GLA class quest now is because it was designed with the fact GLAs were able to equip Cure to heal in mind originally for instance).

    WHM: bring back Stoneskin! Maybe give it a buff that increases it's potency the higher your level is (like, 'Stoneskin II' or something).
    (2)

  7. #7
    Player
    Sandpark's Avatar
    Join Date
    Sep 2013
    Posts
    744
    Character
    Kronus Magnus
    World
    Midgardsormr
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Enkidoh View Post
    PLD: give them back access to CNJ spells (yes I know Cure was pretty useless post 50 or so, but for low level content it was invaluable). As it is Clemency is gained so late that for most of their career now a GLA/PLD is basically now reliant entirely on external healing or popping potions for solo content, so returning the ability to equip CNJ spells would make things so much better (look how many newer players are complaining how ridiculously difficult the level 30 GLA class quest now is because it was designed with the fact GLAs were able to equip Cure to heal in mind originally for instance).

    WHM: bring back Stoneskin! Maybe give it a buff that increases it's potency the higher your level is (like, 'Stoneskin II' or something).
    How about give all jobs a good quick recast heal so soloing isn't such a tedious matter
    (1)

    Adventure Journey Concept: http://goo.gl/b6SyTh

    Skillchain Concept: http://goo.gl/tts8Cz

    Power Modifier Concept: http://goo.gl/Md3UAB

  8. #8
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Blood Weapon (DRK) - Grit cancelled upon execution

    Dark Messenger (DRK) - Dark Arts potency 400. Additional effect: Magic Vulnerability up, duration 12 seconds. Dark Arts ends upon execution.

    Esuna (healer) - Taken off of role skill and given back to WHM. SCH and AST also get back their respective cleanses.

    Dissipation (SCH) - additional effect: Next summon cast is instant and MP cost reduced to zero.
    Effect granted when dissipation ends. Duration: 10 seconds
    (3)

  9. #9
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    SE, please give BRDs their fire circle back...
    Also, would love to have the Straighter Shot proc changed to Refulgent Arrow when RA procs—there is only one instance were you would ever Straighter Shot over Refulgent, and such can usually be avoided by staying on top of both your SS and buff timers.

    Take Esuna off the role skills and give it back to each job—way too many instances of Rabanastre where neither healer has Esuna, and commence lots of people getting stuck with the bind from triggering Embrace AOEs.

    Also, can AST have Luminiferous Aether back?
    (2)
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
    마지막 밤 기억하길

    Hyomin Park#0055

  10. #10
    Player
    AkashiXI's Avatar
    Join Date
    Aug 2013
    Posts
    772
    Character
    Akashi Mousai
    World
    Adamantoise
    Main Class
    Archer Lv 90
    Quote Originally Posted by HyoMinPark View Post
    SE, please give BRDs their fire circle back...
    Also, would love to have the Straighter Shot proc changed to Refulgent Arrow when RA procs—there is only one instance were you would ever Straighter Shot over Refulgent, and such can usually be avoided by staying on top of both your SS and buff timers.

    Take Esuna off the role skills and give it back to each job—way too many instances of Rabanastre where neither healer has Esuna, and commence lots of people getting stuck with the bind from triggering Embrace AOEs.

    Also, can AST have Luminiferous Aether back?
    I’m a little confused on this one. So all you want is the icon display to change? Not sure about you, but I never look at my buff bar for the proc, but rather the hot bar itself. Or are you saying change the Straight Shot GCD to Refulgent Arrow every time it procs?
    (1)

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