Quote Originally Posted by Mimilu View Post
(Also, give Fluid Aura its damage back.)
I agree with your list overall minus this specific one. When they removed the damage, it heavily dropped the amount of Knockbacks I saw in parties, which was a good thing, because it felt like NOBODY knew how to use it properly.

Funny enough, I learned if I took a risky Trick Attack as NIN, and I was by the edge of where the back is, and the WHM did a Fluid Aura, it'd angle it so that my Trick was considered on its side, costing the buff and the potency. Why? Because the WHM needed that 100 potency that badly he had to run up while using Aero to do it.