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  1. #31
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    NoctisUmbra's Avatar
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    Noctis Umbra
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    Quote Originally Posted by Coglin View Post
    Quote Originally Posted by NoctisUmbra View Post
    No confirmation on Jobs prohibiting cross-classing. All that was ever said in this regard is that switching to a job would limit one's ability to cross class.
    Actually, I believe the wording was "we are looking at jobs limiting cross class abilities."
    (3)

  2. #32
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    lol......I wasn't trying to be all [tuh-mey-toh] - [tuh-mah-toh].......what I was getting at was that they "would limit" and they "would look into limiting it" displayed two different levels of the dev teams commitment to the idea of how strongly they are leaning one way or the other on the issue.

    I guess on that note though, now that I think about it, who knows how much was lost in translation also.
    (0)

  3. #33
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    Quote Originally Posted by NoctisUmbra View Post
    Is that a Tamatoe?
    (2)

  4. #34
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    Quote Originally Posted by Zeref View Post
    Anyway, on to the discussion, don't know about granting abilities, but I would like to see Materia with auto-skills like we would find on gear in other FF titles, like Auto-Shell, Auto-Reflect, Auto-Regen, etc... apply effect once per battle when/if HP reaches crit, etc...
    This, totally.

    The thread focused on the "jobs are for pt" point of the OP's suggestion, but the idea itself has a lot of potential in other contexts.

    Right now materia = stats bonuses. I'd be all for materia = traits and materia = abilities. Doesn't have to be existing abilities from other classes, at least not in name and potency
    (1)

  5. #35
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    Wy are some of you folks so determined to remove the value of spells/abilities? if you want protect, level CNJ to 6, if you want elemental benefits of the buff, work with a CNJ to get it.
    (2)

  6. #36
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    Quote Originally Posted by Coglin View Post
    Wy are some of you folks so determined to remove the value of spells/abilities? if you want protect, level CNJ to 6, if you want elemental benefits of the buff, work with a CNJ to get it.
    Well I wouldn't say it removes them (if you are referring to my post on auto-skills) things like Auto-Shell, Auto-Protect, and Auto-Regen, they're not really potent or long lasting, they're generally there for an emergency's sake, if you are hit harder than you expected it could buy you a second or two to cast your full buffs, it generally never killed classes in other titles, I fail to see how it would here because, for example, Shell gives you (this is a random number) 10% protection for 5 mins, Auto-Shell would give you 5% protection for 30 seconds. I'm just pulling random numbers here, have no interest in pretending I know how to balance a game, but that was just my opinion.

    If you're talking about something else though :/ its over my head.
    (0)

  7. #37
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    Quote Originally Posted by Zeref View Post
    Well I wouldn't say it removes them (if you are referring to my post on auto-skills) .
    It removes some of there value, in my opinion. We have a system that gives you access to these abilities, its called the armory system. You offer to add features that take away from this.
    .
    Quote Originally Posted by Zeref View Post
    it generally never killed classes in other titles, I fail to see how it would here.
    Other titles? How many MMOs do you know that have this feature? How many of them have the armory feature as a main characteristic of the game, thus in my opinion, proving it may kill classes.

    Quote Originally Posted by Zeref View Post
    , for example, Shell gives you (this is a random number) 10% protection for 5 mins, Auto-Shell would give you 5% protection for 30 seconds. I'm just pulling random numbers here, have no interest in pretending I know how to balance a game, but that was just my opinion.
    i guess thats kind of my point, I think it screws with the balance of the armory system. A system I personally, am very fond of.
    (0)

  8. #38
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    Quote Originally Posted by Coglin View Post
    It removes some of there value, in my opinion. We have a system that gives you access to these abilities, its called the armory system. You offer to add features that take away from this.
    The entire Idea of Auto-skills, if you'd read my initial post (or maybe I just forgot to mention it) is that its a Job-specific materia, since we cannot use armory system with Jobs to just give stonewall to paladin for example. (is the impression I was under)

    Quote Originally Posted by Coglin View Post
    Other titles? How many MMOs do you know that have this feature?
    Sorry, I should have said Other Final Fantasy titles, A lot of FF titles had Auto-skills but it did not lower the need for proper support and healer skills and classes.
    (0)

  9. #39
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    Quote Originally Posted by Zeref View Post
    The entire Idea of Auto-skills, if you'd read my initial post (or maybe I just forgot to mention it) is that its a Job-specific materia, since we cannot use armory system with Jobs to just give stonewall to paladin for example. (is the impression I was under)
    Oh I see .......I am confussed because you based your post on misinformation.

    You say
    Quote Originally Posted by Zeref
    we cannot use armory system with Jobs
    And Yoshi-P says
    Quote Originally Posted by Naoki_Yoshida
    We are looking at jobs limiting cross class abilities.
    See the difference?
    (3)
    Last edited by Coglin; 01-15-2012 at 01:09 PM.

  10. #40
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    Quote Originally Posted by Coglin View Post
    Repeat your statement all you like, I know which one I believe.
    I wasn't really trying to be a dick, but you're kind of pushing me, arn't cha? like you're trying to pick a fight with me, did you miss it or did you just chose to ignore the "(is the impression I was under)" And even so you might find a different quote because in that quote you posted he said they're looking at Limiting cross class abilities. I can see how it might be difficulty to understand that "you can't tack whatever on your job" means "you can't tack whatever on your job" but hell if it doesn't retain its meaning no matter how it is phrased.
    (0)

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