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Thread: Best Mrd weapon

  1. #21
    Player
    BruceyBruceyBangBang's Avatar
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    Mar 2011
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    Ul'dah
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    Boye Fran
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    Leviathan
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    Pugilist Lv 60
    Quote Originally Posted by Lienn View Post
    If you talking about me, i don't even have a double slotted weapon. I don't give a crap to e-peen...i was just talking about materia stacking effects in comparison to ifrit/moogle weapons...in any moment i said i had one or another...
    Do you know that Base DMG, dlvl, attack power, and STR are all separate things, but combine to give you the DMG results?

    Ifrit's Axe --- 171 Base DMG, +30 attack power

    Barbarian's Bardiche --- 151 Base DMG, +7 attack power

    The difference in it's base forms are obviously different being that Ifrit is greater, but let's take in account this Bardiche is triple melded.

    If bardiche was melded with three IV tiered attack materia it could have a whopping total of +97 attack. The way that attributes work as of this last patch is in both modifiers only support attack. For instance, a MRD with a moderate amount of STR and VIT DMG modifiers floating around the 240-250 marks would only be suitable for mobs in a 45-48 Level range. Rather than someone who pushes against mob VIT or exceeds this limit on their attributes which in return pushes the attack through. Think of attributes as a latter trying to get over a VIT wall to combat mob's DEF. So, actually, yeah the numbers being +97 attack applied to one weapon looks awesome, but when it comes down to it, it'll show you incredibly inconsistent DOT.

    You can mix up your materia and apply DMG attributes and attack and that would give you pretty substantial results. These builds greatly vary though between fighting Ifrit and Fighting moogle. Moogles have a VIT and DEF rating of the class they are in the Lv50-53 range. So, in order to hike that DOT way up you need your modifiers both at 280+. With Ifrit, this is a completely different story as his VIT is very high. So, this weapon is completely a head ache already since you need to develop it to be situational.

    Now we'll get to base dmg. Your biggest problem in your declaration to a triple melded bardiche being better than and ifrit's battleaxe. Attributes and attack have soft caps, but they are based on your base DMG.

    Let's visualize a staircase that has exactly ten steps. In Bardiche's case, it only has the power to climb at least to step 3 and max to step 5 before it tires out. Ifrit's Battleaxe has the power to climb to at least step 4 and max step 6 before tiring out.

    The base DMG alone is enough to tell you that the weapon is superior even with the bardiche's potential triple meld. Don't get me wrong, a triple melded bardiche is incredible for what it is, but a high base DMG weapon + a moderate amount of attack power is always going to out parse it. End of story. Provided that the player knows what he/she is gearing for.
    (2)

  2. #22
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    Lienn's Avatar
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    Lienn Deleene
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    Gungnir
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    I was going to post some more expeculative text but it was too long already so i prefered making it short since everything you said (and what i was gonna say at start too) was completely obvious...

    So mind in posting the empirical formula you using to assume the highest base DMG will always surpass the combination of the other damage components?
    (0)

  3. #23
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    BruceyBruceyBangBang's Avatar
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    Quote Originally Posted by Lienn View Post
    I was going to post some more expeculative text but it was too long already so i prefered making it short since everything you said (and what i was gonna say at start too) was completely obvious...

    So mind in posting the empirical formula you using to assume the highest base DMG will always surpass the combination of the other damage components?
    You're talking about a 20 base DMG difference between the two. You cannot acquire base dmg in place of any other attribute.

    This is just a very educated assumption. Emphasis on the educated. If you'd like to triple meld a Bardiche and parse it against a properly melded [in gear] MRD with a Ifrit's Battleaxe, be my guest. I'm 99.9% sure that the Ifrit's Battleaxe will come on top.
    (1)

  4. #24
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    Lienn's Avatar
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    Well, OK then. I thought you were using some of these empirical formulas created based on parse curves...some ppl are crazy/bored enough to do this kind of numerical methods =P

    I just think that an overwhelming status difference in one or more components do can make up to another one...even if this one they are trying to make up is tha base dmg, that very often is an absolute value (no mods on it). It all depends of the mods of each component.
    (0)

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