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  1. #31
    Player
    Driskus's Avatar
    Join Date
    Jul 2017
    Posts
    208
    Character
    Driskus Blackstone
    World
    Coeurl
    Main Class
    White Mage Lv 70
    I'd say there's plenty of harder stuff this time around, like Castrum Abania's final boss. Trying to avoid the mess that's going on once 2 stacks happen is not easy.

    Anything involving Bardam's is pretty difficult actually, unless you have a group that's geared up completely and knows what they're doing 100%.
    (2)

  2. #32
    Player
    Yasuhiro's Avatar
    Join Date
    Oct 2015
    Location
    Gridania
    Posts
    1,225
    Character
    Marie Antoinette
    World
    Kujata
    Main Class
    Conjurer Lv 76
    I think Aurum Vale was more annoying than difficult.
    Vault I'd agree on being challenging but only for the last boss
    (1)
    Final Fantasy XIV forums in a nutshell
    Quote Originally Posted by Saccharin View Post
    I stopped reading here. I really did. Can people stop asking for FF14 to be FF11 reborn. They tried that and look what happened.

  3. #33
    Player
    Ilyrian's Avatar
    Join Date
    May 2017
    Posts
    607
    Character
    Ilyrian Silvermoon
    World
    Cerberus
    Main Class
    White Mage Lv 90
    A good tank and healer can make any dungeon seem easier than it is. The opposite is also true.
    Bardam's is the first huge gear jump and can be a struggle with an under geared tank still in Shire gear under the impression they need to pull big.
    CA too - ignore those boss mechanics and you will die unless you can heal through the mistakes.
    As with all dungeons the threat is your fellow players - not the content itself.
    (2)

  4. #34
    Player
    Sylvain's Avatar
    Join Date
    Oct 2015
    Posts
    1,491
    Character
    Sylvestre Solscribe
    World
    Ragnarok
    Main Class
    Summoner Lv 90
    I'd like to have something akin to wow mythic dungeob
    (0)

  5. #35
    Player
    Wintersandman's Avatar
    Join Date
    May 2014
    Posts
    1,190
    Character
    Winter Sandman
    World
    Hyperion
    Main Class
    Paladin Lv 70
    The vault was an issue when people didn't break their chains or stack their bacon.

    AV was just cumbersome if tanks didn't know their pulls and only the first room. The rest is a joke.

    Bardam's Mettle is "Dungeon/Raid mechanics for Dummies". It is amazing to me that people still don't know mechanics by level 65.

    I can't say any dungeon is particularly hard in this game but DF never ceases to amaze me.
    (1)

  6. #36
    Player
    Avatre's Avatar
    Join Date
    Jul 2017
    Posts
    2,852
    Character
    Avatre Drakone
    World
    Cactuar
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Wintersandman View Post
    Bardam's Mettle is "Dungeon/Raid mechanics for Dummies". It is amazing to me that people still don't know mechanics by level 65.
    I would say Bardam is more the first dungeon in SB where the mobs actually hit decently. The rest of it I will agree with though.
    (1)

  7. #37
    Player
    RopeDrink's Avatar
    Join Date
    Aug 2016
    Posts
    566
    Character
    Chloe Redstone
    World
    Phoenix
    Main Class
    White Mage Lv 90
    It really does depend. Not everyone was/is a shired & augmented 60 heading into the newest dungeons. I had everything for my trinity (Healer [main], Tank [off] and DPS [bored]), so things were pretty smooth for my main characters (albeit not entirely faceroll) and even the dungeon drops weren't an upgrade at this point due to the gear difference.

    However, I later had to do the 61 recently where people were clearly just hitting 60+ with whatever greens they could muster. This changed the landscape quite a lot. I practically had to tank a particular run there on my max-geared MNK because the tank's gear was sub-par and/or they were clearly new to the whole thing, whereas every geared character in existence had been gagging for Stormblood and experienced it far more comfortably during its initial release due to the sheer volume of Iddyl'idlers waiting to zerg into new territory with their max toons.

    I really quite enjoyed all the dungeons, some of which proved rough if your tank was in any way squishy (especially Bardam onward when all you have is the levelling gear rather than pre-maxed 60 items). Given not everyone was up to speed with the (new) bosses and mechanics, even when things were going smoothly there was potential for wrenches to be thrown in the works due to inexperience. Sadly, like any content, all of it will eventually broil back into being casual farm when you've done it all before and can pre-gear your new levellers - that's just the way it is - but if you really did believe the new stuff was pure faceroll, then clearly you were just more prepared for it than others at the time.
    (0)

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