Results -9 to 0 of 13

Thread: Job Suggestions

Threaded View

  1. #11
    Player
    Sandpark's Avatar
    Join Date
    Sep 2013
    Posts
    744
    Character
    Kronus Magnus
    World
    Midgardsormr
    Main Class
    Summoner Lv 70
    I wanted classes to branch into jobs and for the difference to be classes could pick and choose any skill they want while jobs had a set of skills and traits designed for the job to be superior in one role.

    Level class to 30
    Unlock two-three jobs unlocked from said class
    From this point classes and jobs share no experience.
    The classes have a base set of traits and skills inherited from the job that unlocked them earned at level 30
    From this point on classes can equip traits or skills learned from any class up to level 50
    But classes can continue earning experience and attributes up to max level
    The job continues as now getting more defined skills and traits post 50 and onwards and can only select role skills

    Job:
    30 to max level, stronger and stricter skill sets with role skill selection like now

    Class:
    30 to max level, can select from any traits or skills from any class up to level 50,but cannot access job skills/traits level 30 or higher
    Can only access Level 50+ stronger class skills/traits inherit or unlocked on that class.

    It sounds confusing but basically classes can access level 30 stuff from jobs, level 1-50 stuff from other classes, and the 50+ stuff is specific to the class you play. Also classes can swap weapons mid fight.

    The bigger question is:


    So class experimentation is finally a thing. What is there to do to use those classes for?

    Potd? Fates? Diadem? Eureka? Command missions?

    Because most of the party based stuff is going to be tailored for jobs.
    (1)
    Last edited by Sandpark; 12-22-2017 at 08:49 AM.