uh..no they can't kill you one on one. They can't make you stay to be killed. The problem is that they can tank 2-5 DPS per healer, which means they can hold objectives very easily. If SE thought that was a fix, then honestly, they should just stop bothering with pvp altogether. I'm expecting healer potencies to drop, or MP costs to rise. This would also help in Feast too, since so much of that mode is whether or not you can defeat the healer.