Quote Originally Posted by Nyxn607 View Post
Why shouldn't it though? Time and effort is time and effort. Someone who only gets an hour here and there to play that would like to raid, but just can't due to real life can't get the best gear. Why? Because raider's would be butt hurt? I understand that clearing the hardest content deserves an reward. Give them a nice shiny title or exclusive glamour gear, but don't limit the ilvl of a weapon just because they have the time to dedicate to the game. Anyone that can dedicate 7-8 hours a day to the game to learn content would be able to clear it eventually. Thousands of others would love to dedicate that much time, but have responsibility outside of the game or don't get to work from home.
I just want to point out that people often forget that MMO's are meant to be literal time sinks, grindfests, not speed run, things handed to you because you played the game better than someone else. I come from a background of gaming for about 30-35 years of my life and can honestly say that the times where you used a guide to get past something was only if you were stuck, you didn't get things handed to you and you didn't pay to progress, you put in the hours to get 100% on a game and as a reward you got a skin, character, whatever. These days it's like everyone wants things the easy way instead of putting effort into them. If you don't have time to play a MMO then it's typically not a game you should be playing. If you want the reward for the hardest content then you need to put in the effort to get it.

I'm not trying to sound elitist or claim one way is better than the other but imo the reward should be fitting of the amount of energy you put into it. If you don't have a lot of time to play, I know I sure don't, I don't expect to just grind out a weapon that's equal to the hardest content in the game. Then again I don't think it matters in this game as the gear is replaced so fast anyhow before you know it savage lvl gear is going to be replaced by dungeon gear in the next expansion or even the next big raid to come out.

This is initially the problem with gear elevator type games where you're always shedding gear in lieu for the next piece. If this were XI then maybe people might have a point and because the gear lasts longer in XI than it does in XIV it would be more appealing to have a relic that lasts the while.

I probably repeated myself a few times and kinda incoherent due to being tired but felt that I needed to get that out, before going to bed.