It's really hard to pull of premades in this one btw. Shatters you can easily but you are 4 per party here not 8. Correct me if I'm wrong.They aren't. They literally are the same as what he asked, simply persisting in enough matches that you get 100 wins. It has nothing to do with how well you play or how poorly, because you win or lose based on the team. So you pretty much just have to keep doing it over and over till your win percentage gives enough wins. If it's 20%, thats 500 matches played.
The only reason wins shouldn't be allowed is if we get the "pro" pvpers doing what they did in shatter and stacking one side with premades, forcing the other side to long-term low win percents.
Ironically enough, for maximum success you'd actually want to not be partied together because of how mechs work. Some people REALLY don't know how to use them well.
Also if you think the mount is bad, I feel super sorry for the people who want the title. 1000 wins....I haven't even done much more than 1000 dungeons over 5 years.
Took me about 6 months to complete 1000 dungeons/raids/trials for my mentor crown, including a couple breaks I took from the game, but I really like dungeons.
Yeah, pre-mades are more or less impossible since you have to queue as light parties and I think the language select is off for PvP (correct me if I'm wrong). So it is a lot harder for pre-mades to have a lot of influence in a match.
That being said, having a good party holding mid the entire time denies the other team a ton of CE, and gives your team a ton, so one party can be extremely effective in that regard. But, that's also assuming the other team doesn't have a group that can at least hold mid somewhat well (heck, one game I and one person in my party held mid for a good minute or two against 6-10 enemies, harassing them to keep the generator from them until we got killed finally. That's massive in terms of CE produced/denied, and definitely helped us come back to win the match)
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